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Like you, I have a development background and not much design experience. Nevertheless, I decided to build my own mobile apps by my own so found myself in the exact place as you not too long ago. After a few days trying out different alternatives for wireframes / mockups, I decided to use Pencil with the Lollipop stencils. It contains most of the widgets I ...


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Material design is a great place to start for getting into UI design. I am from a similar background & moved intoa front end dev role & then UI/ UX design after my passion for creating high quality products grew. For wireframing I use moqups for low fidelity as it's very easy to throw things together in minutes. Then I use Axure to take them ...


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Common requirements: I have identified common requirements/patterns for the "dialog" concepts I came across. OK and Cancel buttons Close icon in top-right corner (same action as "cancel"?) Hitting "escape" closes the prompt (same action as "cancel"?) User can move popup around using drag n drop Confirmation dialog must be enforced by ticking a checkbox ...


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I hope you will like the designs listed below for the Sign-Up/login screen: http://uimovement.com/ui/1570/sign-in/ https://dribbble.com/shots/1989062-Google-Login-Experience http://uimovement.com/ui/558/login-sign-up-interface/ http://uimovement.com/ui/899/material-signup-interaction/ http://uimovement.com/ui/564/sign-up/ ...


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Common requirements: I have identified common requirements/patterns for the "login form" concepts I came across. Use OAuth/OpenID for authentication have the login on overlay: removes the background image issue as it is often hard to have a responsive background that does not get ugly overlaid by the login box in some resolutions username input label ...



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