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If it's a standard animation, use the terms from the Javascript or CSS library the developer is working with. If the animation is not covered in the library lexicon, you could look for similar animations in one of the many styleguides, for example, iOS ...


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A good way? No. Any verbal or text description will be open to interpretation. Methods that could work would include front end prototyping and/or pair programming.


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If you are trying to communicate with a developer, you might look to the documentation of whatever they are using to code the animations. For example, you could describe CSS animations in terms of keyframes, repetitions, timing, delay, etc. I've always preferred to prototype. Using something like Axure or Hype Studio, you can approximate many animations. ...



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