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I wrote a highly customizable radio button control for iOS. It supports both obj-c and swift. Hope it helps!


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A (top/bottom) bar navigation is a pattern that can be very effective, but isn't widely popular on Android. This is exactly the reason why you were able to find multiple iOS apps who use it, while Android seems to be "lagging behind". There are multiple articles talking about this in general, mostly how this tabbed navigation should display core features ...


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1. Use an existing convention Typically, the 'more' is represented by 3 stacked lines or 'hamburger' as designers call it... Sometimes, a set of 3 dots, horizontally- or vertically- aligned represents this, 2. Create a hybrid You can create some unique variation of this icon by combining your business brand with this universal web design symbol! 3. Do ...


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The more menu on a bottom navigation menu is actually a rather common navigation pattern. Yelp, Yahoo fantasy football, Band are a few apps just on my phone that use this navigation paradigm. There are pros and cons to any navigation approach, the main con of a bottom navigation bar being that it uses more screen real estate than say your typical off ...


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It keeps the icons in a single column when the eye scans down from the app icon. A user familiar with the icons can easily scan down to find the right selection. They are not forced to scan to the far right (in the case of the second example) to find their selection.


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Your first option is probably better than the second option for two reasons. In the first option the edit trigger is in context of the details you are actually looking at In the second option you will have an edit trigger on every item in the list, which will add to the visual complexity on the page, e.g. lots of repetitive edit triggers, especially if ...


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Apple's "iOS Human Interface Guidelines" (not really a rulebook, but a good reference for what's ok in iOS) suggest, you should consider 5 or less segments (that control you refer to is called "Segmented Controls"), so using 4 shouldn't be something out of the ordinary. Just remeber that with fewer choices, the usability is better.


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Old iPhone interface guidelines set the minimum touch target size at 44 pixels, or about 7mm on the 320x480 screens. But most interface guidelines nowadays state a minimum of 9x9 mm, or 7x7 with 1mm whitespace (creating a 2mm gap, and you still end up at 9mm accuracy). For the 58mm wide iPhone 6 screen, this means you can fit in 6.4444 button widths. Or, ...


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Well, you could simply scan the card in iOS8+. As for optimal, I think it will depend on testing. As someone that uses an iPad for almost anything, I'd say "use a spinner". However, a quick research shows that both spinner and text inputs are user almost equally, with a slight preference for text inputs. See samples below: So, it seems that other ...


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Imagine a world where your most frequently visited restaurant moved closer to you based on how frequently you went there. How would you find it? This should not be the primary way apps are sorted because the real estate where apps are placed is an address, and people remember it. If a user is so dull they don't know how to move apps around, it's even less ...


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On the web, you cannot guarantee smooth 30fps animations in general, so the design preferences went away from animations for those actions where action-start feedback is provided mechanically (such as a mouse click). For mobile/touch devices without this mechanical feedback, designers are (re)introducing visual feedback mechanisms such as apple's patented ...


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Animations in mobile apps become a new norm. It happens because animated transitions and some other moving elements in apps allow users to feel like they interact with real objects. In fact, it gives them a feeling of an intuitively clear behavior of UI elements and helps to understand how user’s actions correspond to the apps reaction. From our experience ...


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Why not keep the feature? I personally hate it when the mobile version of a website has dumbed down functionality and/or I have to switch to the full site just to make it useful. For devices that handle this nicely and have a real file system (Android, BlackBerry, Windows, FirefoxOS...) they get the desired functionality out of the box. For iOS the user (...


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What does someone do with the .csv file? Does it make sense to download a .csv file on an Android device? The answer to these questions should guide your solution. One of the challenges with responsive design is working out what features should be available on desktop vs tablet vs smartphone. Just because you can do something doesn't always mean it makes ...


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You can consider few ways to go about it. Simply just display a alert box saying "Item added to to list successfully". when the item is added, automatically scroll it down to the position where it is located in the list, highlight it (may be with a color fade), for few seconds.


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Save ensures that the data you've entered is saved. If you do not tap on Save, your new data won't be saved. The original will remain. Done exits the edit screen to ensure that the Settings you've entered are right, but doesn't "save" anything for the future. It might be possible that you will have to reenter the details for another transaction. Bowen Li ...


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Show the count in a round button with suitable background color and let the numbers keep updating after winning every game. Users will tap on it anyway:



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