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How about putting a 4*4 grid (any size) on each of your PSD's so that developer can figure out accurately.. where each PNG should fit,Also it would be easy for you to review them and make them understand the imperfections from PSD to code


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The first one is the best choice, at it is the most expected location for this type of view. On the other two, I'm looking for the "finish" button and not finding it right away, making me think someone made a boo boo.


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I like option 1 as it is very clear what the user should do, and as you stated it is the only option that fits right in the easy-reach zone for both right- and left-handed users. I often find forms that use option 2 confusing because the CTA isn't where my eyes are when I reach the bottom of the form, so I have to search for it. It's also difficult for ...


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I'm thinking about two options, but first I would like to ask myself do I need add new item besides editing mode? Why editing and adding new item are connected, is there any value for the user, or maybe users are likely to add new items besides editing mode? If "add item" function is hide under editing mode, there a slightly possibility that not every user ...


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UserTesting now does testing for mobile apps: http://www.usertesting.com/mobile. They send their testers a webcam to provide an overhead view of their device. The disadvantage is that the device has to be flat on a table, or close to it, so you might not see users interact with their devices in quite the same way as they might in real life. Here's a ...


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I agree with the above - there is enough room to put both those elements on the left, provided they have adequate clear space around them. I wouldn't add a thin bar to divide them as you suggestion, as this just exacerbates the issue by adding in more elements. I'm not sure why you think having the menu hamburger on the right is awful. I think it would work ...


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Well, there are at least two solutions coming to my mind, maybe one of them could be helpful for you: 1 Placing back button and humburger icon on the left side - it's not a bad idea, I use a few apps which provide this solutions and I don't encounter any problems with clickable area. I suppose even clumsy finger user could click right button. Placing ...


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When users login for the first time, we suggest them to set a PIN, so this is not something they can miss. This is where I disagree with you. When users download a new app, they don’t want to fill in every field appropriately. They want to reach the app, test it and see if it’s worth the time to register. Because of that, your workflow needs ...


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If you do good job explaining what the code does and why you need to set it, the naming is of secondary importance. Also, aim for consistency: if you’re calling it “PIN” everywhere else, keep calling it “PIN” in your mobile app as well, even though iOS calls it “Passcode”


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The text in the screenshot says that the feature adds an extra layer of security, but it doesn't actually describe what the feature does / how it works. I think you need someting more specific like: When enabled, you will be asked to enter your PIN every time you access the application. This extra layer of security helps prevent your personal information ...


1

In Android there's no separate button which says "Edit Picture". You tap on the image to add a photo. But on iOS and some other mobile apps there's an "Edit" button available. I'm an Android user and I didn't find any problems with the missing "Edit" button. But as @jgthms mentioned in some cases people will interpret this as a "View Full Image" rather than ...


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I was thinking of showing the scrollbar when entering the screen and letting it fade. (Just like when you scroll and let go) It is THE scroll indicator. It may be a problem it is time based... so the information will disappear over time... (Whoops... you are talking about the scrollbar being turned off... well maybe interesting for others)


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HSB, because it adheres better to the 'natural' way people perceive color. RGB is a problem for most people. They don't get how to mix yellow from red and green, for instance. That said, a color circle (H) with two sliders (S and B) may be better. But it takes up more space in the UI. Can you afford that? Another option, which could make a lot of sense, ...


1

I personally prefer selecting from a color wheel. One advantage of a color wheel is that you can leave markers from other color choices visible on the wheel itself. That way if I'm trying to come up with a complement, I can quickly look to the opposite side to pick the trim color. Or I can gauge if my three main color choices are about 120 degrees apart. ...


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Definitely place whatever you're going to on the righthand side - a natural indication for western readers (perhaps do the opposite if localizing for other cultures) that further action can be taken. As for an icon, a small folding map or a pin (of the inverted tear-drop style...but that's just me disliking the skeumorphic example above), would be the way ...


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You answered your own question when you said: It's worth to mention that you can't play around with application while we are doing this. Since that's the case, you need a true modal dialog which let's the user know they can't do anything until the syncing is finished. Therefore, you have to go with Option B.



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