New answers tagged

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1) Learn how to anticipate the user flow by interviewing some of your target users and maybe running a card sort exercise with them. Set the key points of the journey down on individual cards and ask your target users to arrange them into an order that makes the most sense for them. 2) Start by duplicating the interface from something similar. Use any ...


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I'm coming from a Central Asian nomadic culture (Kazakh), north of China. We share many components of nomadic culture, including the pottery. Rounded cups have been known in the region since second half of 1000 BC. Our cups are called kese [keseh]. The ergonomic factors of kese are exhaustively defined by the nomadic tradition. One, the shape has to ...


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I once asked this question at a sushi restaurant and the answer was, if it's too hot for your finger then it's too hot for your lips.


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How about: Formatting SD card will erase existing data. Continue with erasure?


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You could use the default check boxes instead of the customized checkbox design which you provided. You can consider the following option.


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Add another paragraph after the warning that your data may not be retrievable: Warning: formatting is not an authorized method of destroying classified or confidential data such as old passwords, naughty photos, or your credit card number. (What would I recommend? (a) contact a reputable data destruction service, (b) read the government standards for ...


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The question is not so much about what the OS is doing, as clarifying the assumptions that naive users are making about what the OS is doing. How about ... Formatting this card will allow it to be used for new data storage. Assume you will not be able to recover your old data. Assume that any bad guy that gets this card will be able to recover your old ...


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Maybe the UX should go in a completely different direction here. Starting with some (always dangerous) assumptions about context: The majority of users landing on this bit of UI are here because they want to re-use the SD card on the same device. They have no intention of removing the SD card, or sharing it with anyone. And many of those users actually ...


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I think the message is fine. It's not about giving people all the information, or even all the options. Formatting SD card will delete all data on this specific card Serial Number XXXXXXXXX. Data cannot be easily recovered, but may be recovered using some tools with an unknown degree of success depending on how many sectors of this device are altered ...


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I know the question is about the text, but in addition to others responses, consider that user don't always read what you have written and can click on a single button as a habit/reflex. Consider adding 2 buttons with exact same formatting to force them process the information


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I would suggest "Data will likely be unrecoverable" as having a clear meaning that is unlikely to materially mislead anyone. While it is true that the likelihood of data being truly unrecoverable if nothing is done with the cartridge following the format might not be as high as the adverb "likely" would suggest, few if any users will care about the odds in ...


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Google Scholar will list academic studies into usability, ux for 3d tv if you use the right keywords https://scholar.google.co.uk/scholar?q=%223d+television%22+user&btnG=&hl=en&as_sdt=0%2C5&as_ylo=2008 Which leads you to articles such as http://www.sciencedirect.com/science/article/pii/S0141938214000638 Jenny C.A. Read, Viewer experience ...


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I wouldn't add Data cannot be recovered I would add it only in the case of a full erase (in case you have the option available to your users). An other issue is with Continue ? I believe you than give "Yes" and "No" as choices to your users ? If you do, it probably isn't the best practice as it forces the user to read the whole message to know ...


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I see no problem with the message that other suggestions completely solve. Formatting SD card will delete all data. Data cannot be recovered. Continue? Data cannot be recovered gives a very good sense of urgency, and speaks well to the target audience who at this juncture needs to know the likely worst case scenario. Even though the data can be ...


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I think the answer is provided by your first screenshot. The cursor changes to allow input over the text; it would I presume change to the hand cursor when it hovers over the drag indicator on the left edge of the list item. Gmail also does it this way. When you mouse over an inbox item, the draggable indicator appears and when you hover over that part, it ...


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Really good question. I've thought about this inaccuracy (although in a security, not UX context) and had to explain to several colleagues that most "delete" options (yes, even formatting a drive) are not secure and that the data is quite often recoverable. I have never found it difficult, nor has anyone failed to understand, that the way to think about ...


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"Recovered" is a poor choice of words here. All that app is trying to do is warn people that the action is not reversible and they can't simply hit cancel or undo and all their files will be returned. A better solution would be: Formatting SD card will delete all data. This action cannot be undone. Continue? This is more direct to the point that you ...


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This is a perfect example of the importance of including the user in the user experience design. The contributions from the experts on this site and very valuable and will help you a ton, but getting input from the actual users as early as possible in any design situation will highlight important details early and avoid you having to try and retro-design ...


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My father has late-stage PD and after watching him use his Mac for the last 15 years here are some thoughts in no particular order: Assume the user can't use both hands or combinations of keys. My father uses his non-dominant hand with a track-ball because it shakes less, but has to use the keyboard and click with the same hand. Try that one out yourself ...


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It could be useful to explore an alternative voice input. If a user has trouble pressing a control is there another way they could do it with voice? Could there a big voice activation control on each screen? I agree with another comment that it would be really useful to test the app with people with Parkinson's.


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I think you should go a week or so using some of the peripherals that these patients would use. You probably know UX as you experience the web, but you should get to know the challenges that they face when they're not using a mouse and a screen. They might have a hard time reading on the screen because of the shaking, so maybe they use a screen reader with ...


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People with Parkinson Disease (or PD as it's also known) need special considerations as you correctly figured. However, keep in mind that most of those considerations are covered by special peripherals rather than specific UI. As a matter of fact, just following common WAI- ARIA guidelines is more than enough. Keep in mind that, like many people with ...


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I would give larger hit areas than we would for regular users as parkinson's patients experience tremors. Maybe try to simulate that with a shaking screen and try to use the interface yourself to experience how useable it in in that state. The best way would be to test out your interface on your target users and to adjustments based on your feedback.


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Why not implement the icons with accurate alt text? I'm assuming these are just navigation icons to get to the various areas you have. If they're actionable buttons that are assisting users with accomplishing some task, I'd say to avoid icons and just use text so there is nothing lost in translation.


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Combining icons and text will take the load of the cognitive process. The user will recall the action behind the icon faster and will choose faster the filter he is looking for. The number of filters (text and icon) should be considered. If there is a lot of filters probably it would be a good idea to remove the text (so that you won't cluster the screen ...


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There is a quote that says : "The best icon is a text label". However the icon on a button along with text provide a nice example, it enhance the beauty and better user experience. But too many icons can create a mess.Icons are more effective when it improve visual interest and grab the user's attention.


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I would put this on a comment but I don't have enough reputation. In your case I believe the problem is you don't have a good UI for the small actions defined and want to solve it through keyboard shortcuts. Maybe you could rethink the whole process, simplify it an then think again about the shortcuts? Why does it take so many clicks? How many panels can ...


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There are some established design patterns and conventions you can refer to, but they should just be references. Ultimately, your users goals and context should dictate these decisions. Context of use is everything; the way a user approaches your system to complete their tasks will dictate where you will need to place elements on the page. Consider forming a ...


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What is shocking in your design is that 40% of the space is taken by action button and not by the main information. The buttons are taking to much space. Promote the content, not the tools. Some icons are very generic and don't need explanation. I don't speak Arabic but I can tell that the first button is "edit", second is "print", third "validate", fourth ...


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Yes, it is really important to notify user that all the changes n hard work they have done will be lost if they move to another webpage. This will definitely get really irritating and frustrating for the user to make all the changes over again. Ideally, you can have an auto save feature that will automatically save all the changes.


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Users don't like to lose (and have to re-do) work. This should be obvious, but a workflow that allows moving between screens without prompting to save progress will result in frustrated and irritated users. We generally design to avoid these emotions, so alerts that warn of the risk of lost work have become commonplace.


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The differences between option "all items in primary menu" and option "have primary and secondary menus" are space needed (permanently) for primary menu interaction complexity (number of clicks, duration until secondary menu opens, etc.) information architecture The first and second point are relatively clear, I guess. The third point is asking for ...


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Optimize navigation Make sure users could logically tab through each control and make selections without the mouse. I think it could also help if each dropdown supports type ahead to pick faster Consider Templates? Allow users to save the object description as a named template. Next time user could just pick the template and all of the fields could be ...


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For the case where data is the same between the objects I'd recommend that instead of going through each single object individually you enable users to first select multiple objects and then catalogue all of them in one go. If the data varies slightly between the objects you could remember selections from the previous go, and possibly put all the options in ...


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A good idea for this problem is defaults. There are two ways you can do this, observe common patterns in the selections and provide them as a set options, the selection of one of which would autofill all of the options in the six drop-downs. Or, you can let users save their defaults, meaning they could configure common option sets and re-use. It would ...


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If each of the drop-downs only holds ~15 items, then using your suggestion of having each drop-down menu appear one after the other (after each choice) might be along the right lines. One way to speed up the process could be to generate each option of the lists into groups of small, clickable elements. The benefit is that you're instantly taking out 1 ...


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You could have a "More details" button/link that opens a modal window with additional fields. download bmml source – Wireframes created with Balsamiq Mockups Clicking on "More details" would open a popup similar to the one below. download bmml source


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I liked Google's flow in this regard. It had a learning curve initially as such a UI was completely new for the users. Eventually, I find it is very helpful and visual. Google goes step by step. It does not directly force a picker on the user. There is a certain amount of personalisation which offers quick ways for creating reminders. 1. Google opens a ...


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I would imagine this is definitely all about context. The first idea you suggested (current time) would likely in the case of reminders be more useful than midnight - I would imagine there's more circumstances where the user's reminder is closer to the current time, than a 'random' time - which is essentially what midnight is. Depending on the logic of the ...


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Why not round up to the next full hour? You'd get all the benefits of defaulting to the current time with barely any of the hassle. If the target time is within the hour, you'd only have to access the minute controls to reach your desired alarm time. I'd imagine that most people only set their alarms for events in the more-or-less immediate future (using ...


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Otherwise, you could just have a plain delete button, and when pressed it's internal text changes to "ARE YOU SURE?".The color could be made darker to give the idea of taking a layer off it.


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Yes! The buttons have to be close to each other and vertically center aligned. And move the settings icon to header. Here's a quick edit - EDIT: Also the 'What would you like to do' text should behave as a title in the page, so, keep it above the buttons in a little large font.


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Even without knowing the exact algorithm, you can probably observe a few factors that come into the equation: Views: one way of defining popularity is the number of views that the shot has received, but because a person can look at a picture without necessarily liking it (and high views doesn't necessarily mean the work is of higher quality), it is only an ...


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The best user experience is the one where the user has to think about this stuff as little as possible. Offer the user the ability to specify whichever timezone they deem most appropriate and handle the conversion and calculation in the code. Because your users are mainly in MST, make that the default. download bmml source – Wireframes ...


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There are two reasons why some websites make the logout button difficult to find: Ignorance - for example designed by an engineer who doesn't know about user experience. Deliberate - for example this is dark ux pattern, deliberately designed to confuse because it benefits the company in some way. However in the situation you describe this does not sound ...


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It really depends on how often the data updates (and therefore how many users are working concurred) and how long the user will stay on the page. If the user logs in once per day to see, if there are new documents, the dialog showing the list of documents can be "updated" on login. If the platform is rather agile, i.e. there is lots of cooperative work on ...


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Drill down means you show only one menu at a time. It brings you further down the menu structure. An example is the iPod menu: Or see this working example in jQuery. A hierarchical multi-level menu is more like a dropdown or accordion menu where the whole submenu structure is visible: Accordion example: Or as dropdown menu: An example in bootstrap


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User completes one booking first and then move ons to next booking (NOT ADVISABLE, To much efforts and clicks involved at User's end) Here is a 2 step scenario: Step 1: User should be able to select one or multiple Dates. Something like marking multiple Dates on a calendar. Step 2: Once Dates are selected, User can select the timeslots against the ...


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Like a classic e-commerce site, user should have both options: Complete the booking - this is like going to shopping cart approval and then proceed to the payment. Continue booking - this is like Continue shopping. There are several approaches to how to present the user the two options. Some sites are prompting for the shopping cart approval step with ...



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