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I recently had a project with a similar challenge. I was charged with rebuilding an application that relied heavily on hover text for help. With the updates focus on tablet and devices I had to figure out a new way to present this information. As a result, I relied on a lot of tap to expand interaction. After looking at your example. I am very glad the ...


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You might want to see what Google Material Design Guidelines say about Touch UI tooltips. http://www.google.com/design/spec/components/tooltips.html#tooltips-touch-ui-tooltips Looks like it is triggered by a touch and hold. Then, when the user releases, it completes the desired action. That seems like a good way to handle it.


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I don't think there are any good approaches that would require no changes to the site. I suppose you could consider a "touch and hold" option for more info (some phones do this), but that is far from a universal approach. I personally wouldn't do that, but just playing devil's advocate lol If I were in this situation, I would see what could be done about ...


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You haven't gotten a satisfying answer because there is no satisfying answer. You are trying to make an application built with desktops in mind work well on a touch screen without changing your basic design, which is not possible. On a desktop, you have multiple ways to trigger actions on something (click and mouse over), while on a touch screen you ...


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Why not use a single tap to bring up a hover dialog that shows the informational tooltip. Eg., Thankgiving. In the same dialog, present a way to close the dialog, and also a link/button that takes them to the detail page. Basically, you are forcing the user to view the tooltip by default on the first tap. Then, the next tap brings them to the page they were ...



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