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0

I would advice you to read Apple's HIG on the topic.


2

Here are some of the most common ones I have seen in a variety of style guides and documentation. If you want to see if users are familiar with them you could set up a mechanical turk and ask them to guess what they would think the following features might mean on a device. Or if its a new gesture or a gesture they are already aware of. via uxmag.com ...


3

I work in the mobile sphere and we have terrible trouble with gestures. Firstly, everyone wants them. What a lot of clients fail to appreciate is Gmail et al are purpose built apps where the gesture usual conforms to an action, so broad use isn't appropriate. Secondly, there's often little visual indication that a swipe gesture is available, so in a UX/UI ...


0

The issues with using gestures in mobile sites is more of a developmental limitation, in my opinion. In the event of an error, you risk losing essential functionality if a gesture is key in navigating throughout a site. We see gestures in apps because they are developed for specific devices using the method that is made FOR that device (i.e. Swift, etc). ...


1

I always thought it should be turned on by default. I've introduced countless people to Macs and I take a close look with their first interactions with it. They try to tap the trackpad numerous times and don't understand immediately why their "clicks" are not registering. Last time this happened was last week. My friend is a Judge and a VERY smart person, ...


1

Interesting question and took me back to 2008 when I had first encountered the iPhone and got my first iPod Touch which was based on the multi-touch screen and platform of iPhone. The beauty of touch screen devices is that it invites discovery right away. I never read the manual, I do not even know if a manual came or it comes even now. But within a few ...



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