New answers tagged games
You have a really fundamental flaw here, which is trying to design a game for age 5-18. It cannot be done, the design considerations for a 5 year old and an 18 year old have almost nothing in common, you need a far more focussed age range. Like 5-8. So before thinking about how to indicate difficultly, I'd really urge you to split your demographic and make ...
The Walking Dead has a menu called Audiovisual, if I recall. I'm a fan of games like Metal Gear Solid 4 that put all options in a single menu with similar options in tabs or some other grouping. To answer TC, I think that subtitles are conventionally considered audio options but ideally there shouldn't be any distinction between audio and video options.
It should always go in 'audio'. Subtitles are not part video / part audio, the subtitle setting is purely a setting for how the audio in the game is treated.
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