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Don't make it too complex just: Avoid dialog popups on mobile as it distracts, interupts flows and increases mental effort. And your popup-ad won't work in terms of CTR because it is annoying. Don't use dialogs like "Do you want download/signup/etc" just present one link for it to do. Use plattform specific convention for the order of ok/cancel. Check ...


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Don Norman ("father of UX") talked about this fairly often, and finally he posted an article talking about this very big question: do I put ok first or last? His conclusion was it didn't matter, but what does matter is being consisted throughout your interfaces. Switching the order continuously throughout will cause the biggest problem. One way of making ...


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I would agree with Vincent (based on the research done by Nielsen Norman Group), but would even take it a step forward by saying consistency within the application is probably what is most important here. If you have the "OK" button on the right and then switch it to the left on the next dialog, this inconsistency is what is going to trip users up more than ...


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I would suggest that the mouse is an extension of touch, as well as sight. If you take a look at how KLM-GOMS tracks micro-interactions, pointing the mouse and the mental preparation to touch the mouse are included in the operations. Part of the mental preparation would be that precognition step that identifies the images on the screen (Vision). Actually ...



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