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The original purpose of the "mouse trails" feature, according to the Windows 3.1 documentation, was to make the mouse easier to track on the very-high-latency LCD panels used in early laptops, by ensuring that the pointer was drawn in each position for at least a full refresh cycle of the screen. It turns out that it also makes the mouse easier to ...


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The pointer trail is an accessibility feature. It is designed to help people with visual difficulties to spot where the pointer is on a large screen by emphasizing its movement and leading you to its current position. Here's a description from the UK National Health Service: The standard mouse pointer is not very easy to see and many people find that ...


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Material Design, being thought primary for Android (or better, for every kind of device, included touch screen ones), needs to let users know what the button status is and which kind of action will it do before they click or hover it (touch devices have not hover effect at all). So every element must have a clear style to being clear at glance, different ...


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I would suggest that the mouse is an extension of touch, as well as sight. If you take a look at how KLM-GOMS tracks micro-interactions, pointing the mouse and the mental preparation to touch the mouse are included in the operations. Part of the mental preparation would be that precognition step that identifies the images on the screen (Vision). Actually ...



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