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Material Design, being thought primary for Android (or better, for every kind of device, included touch screen ones), needs to let users know what the button status is and which kind of action will it do before they click or hover it (touch devices have not hover effect at all). So every element must have a clear style to being clear at glance, different ...


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I would suggest that the mouse is an extension of touch, as well as sight. If you take a look at how KLM-GOMS tracks micro-interactions, pointing the mouse and the mental preparation to touch the mouse are included in the operations. Part of the mental preparation would be that precognition step that identifies the images on the screen (Vision). Actually ...


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As the W3C page says, the cursor means "help is available". Since it is contextual (it has to be, since it's directly attached to the mouse cursor and therefore is representational of whatever the cursor is pointing at), there are essentially two possibilities: The help is immediately shown along with the cursor (for example in the form of a tool tip), in ...



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