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In Windows menus can have either commands (Print) or options (View => Large Icons). This is what Windows Design Guidelines for menus says about using bullets and checkmarks: Menu items that are options may use bullets and checkmarks. Commands may not. And on using icons: Consider providing menu item icons for: The most commonly used menu ...


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On standard Windows, icons and checkboxes share in the same column. Thant means you cannot have both a checkmark and an icon at the same time. The following image is from a Delphi 32bit EXE, wrapping the standard Windows API - images seem to take precedence to checkmarks: I have seen (rarely) programs with two such columns, showing checkmarks to the left ...


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Here are a couple of good blog posts to look at that have a great explanation of why radial menus can be a good way of displaying options to your user. Usability of Radial Menus Touch Means Renaissance for Touch Devices Basically they explain that radial menus can be a great way to display a right click type of contextual menu in touch devices. Once a ...


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Staying consistent with menus is a rule of thumb for keeping users happy. In your example, you can simply add a horizontal menu for the 'Recipe' page, giving the user the contextual menu for that particular page. The sidebar should always display the same menus as replacing them loses the entire context and flow of the links and their hierarchy.


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From the Windows Guidelines: Context menu: Do the following conditions apply: Is there a small set of contextual commands and options that apply to the selected object or window region? Are these menu items redundant? Are the target users familiar with context menus? If so, consider providing context menus for the objects and ...


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This menu system has been around for a while Mobile and tablet game developers like Gameloft have used the interaction for years before the article (or the source demo it references) were written. In tablet games, they are used for cases like casting spells in an action game. It's useful to study why they're effective in those interfaces: The user hits ...


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I believe the pattern name you are looking for is a Context Menu. Tradionally they are accessed via right click or ctrl click but in this case the trigger appears to be a hover or key down. http://tworivers.com/blog/archives/489


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You are on the right track. You can do both. Is the contextual menu redundant? If not, I would make all those functions still available without using the contextual menu. This is rather important. Is there any reason why Zoom in/out/range functions are not available as buttons above the chart? If those functions are important, then they should be more ...


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If you don't want anything to clutter your rows all the time with icons (like a drop down menu arrow, a hamburger menu, 3 vertical dots or similar) I think your option here is to show one of those icons when the row is clicked. You will at some point need to tell the user that the row has options, and that is really the standard way of doing that. You can ...


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you can display Action icons on hover of an option inside menu. The menu can be a bit wider than this one. Another option can be to display the two icons at the bottom of menu, separated from menu options by a separator. Add check boxes along with options. First select an option and then click on Edit/Remove icon.


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Using words like "star" or "favorite" usually imply some sort of bookmarking or tagging, which in this use case would not communicate to the user the true meaning of the interaction. The three examples below are similar in that they explicitly label the action using words that are unambiguous. Any variation on the wording below would be acceptable so long ...



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