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6

I am pretty sure that the delay is due to the fact that since the flight information must be up to date both price-wise and availability-wise and not based on a cached database, as web search engines do, the server must contact multiple external services - those of all the flight companies to get up to date info, thus the delay. I am sure they appreciate ...


3

What is more fun for your users - choosing between this upgrade vs that upgrade, or doing the tedious math to compare two items? With your game, the user shouldn't care that his current weapon slot item has stats of [blade] "4", [helm] "2", and [fist] "1". The user user more likely cares to know that an upgrade option presents a bonus of [helm: +1] [fist: ...


3

Since you have two lists and there is no information on which one is primary, I think that diff like this will work good: Pros: It shows both lists unmodified It shows resulting list It highlights items which are added It shows common part of the lists Cons: Three lists instead of one Colors could be tuned up to your needs (for example, you may ...


2

On one system I worked on, a predecessor had added a 500ms delay to an AJAX response. I asked why and learned it was because the results came back so fast the screen often just jumped and it felt strange. I added that to my bag of tricks and think it's a reasonable application of a forced delay. As a student of Dan Ariely, I learned that thinking rationally ...


2

You could use a stacked column chart with a threshold line and some sort of effect to emphasize when the threshold was reached e.g. You can add a legend to specify what each color stands for (which variable it is). BTW, I added an effect to the 2007 and 2008 columns by mistake - ignore them.


2

What you describe seems a diff-like application. You could use a similar view, two columns and the matching items hightlighted. As for the similarity algorithm, if ListA is {A} and ListB is {A,B} lists would be 50% similar, then it could be: coincidences / (ListA length + ListB length + conincidences) * 100


2

Spotify for iPhone works like a charm and users have learnt how to use them. Then there where this iPad app which completely destroyed the user experience and does not work as expected. Users tend to play music on iPad but administer playlists on iPhone. The iPad app lacks a lot of featured, you'd perceived being there. This is an excellent study object of ...


2

The second one is much lighter on the eye, and much more fluid. The last thing you want is your users being distracted or irritated by the high-speed loading animation. ... though this is a very, very subjective question! UPDATE Sorry, not really high-speed, just greater movement


1

The classical way is a Venn diagram: (Source: Wikipedia) For quantification of set similarity/dissimilarity, you can look at Sørensen–Dice coefficient or Jaccard index. Their parameterization is the Tversky index.


1

World of Warcraft has a heuristic that the player would like to compare an item usually to the same-slot item that is already equipped ("Is it an upgrade or not?"), therefore they use the Shift key and mouseover to compare the two. Maybe you should use a similar way to the way you asked to provide help. You can try to take the method to provide help on an ...


1

For me, the biggest difference was the the approach for master-detail design. On the iPhone, since there is lack of space, the details would appear on the "Next" screen while on the iPad it was plain master-detail usage. Take this (old) example: You can sometimes even see this difference on the iPad holding it horizontally or vertically. This is ...


1

It being crowded depends on the amount of interface elements you want to show. You could keep things real intuitive and make use of the limited space you have on the screen by just showing the two images and using swipe gestures for navigation. In this quick mockup I've used the landscape orientation because I think for comparison a side by side ...


1

Flight comparison websites typically query the merchant websites through APIs, but it also may occur that they need to "manually" crawl the hit page of a flight company and extract the flight details with prices. Crawling includes some extra round into the search, and these easily add up. Another aspect to consider, that some flight comparison websites have ...



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