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An important factor to consider is the audience of the application (or website). It seems that typically, many younger audiences (or those familiar with touch devices) are used to swiping across carousels. If you look core applications of iOS (and I'm assuming Android as well), you'll find that carousels support swiping to switch to the next image. However, ...


Personally, I would implement a 3rd party tool like PhotoSwipe. iPhone, iPad, Android, Blackberry 6 and Desktop all supported. Take a look at their video demo. What is it? PhotoSwipe is a FREE HTML/CSS/JavaScript based image gallery specifically targeting mobile devices. Who is it for? Developers and designers requiring an interactive image ...


Maybe something like one full-width image below which put thumbnails, say, in the grid 3 images per row. Default display first one, change displayed image as user picks other thumb. However, it depends on a context. What's been written above is good for images of hotel rooms or images of users.


There's a lot to be said for the swipe idiom over buttons. It might seem like the physical action of a tap is quicker and easier than a swipe, but that assumption ignores Fitts's Law, or its touchscreen equivalent: the smaller a target is, the longer it will take for the user to hit it. You can do a swipe without looking, but to hit a button you have to ...

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