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Terms that could be applicable: noise (the specific tool often used in photoshop) textured background (more generic term, but most graphic designers would know what you are referring to. Alternatively: subtle texture grainy (a term that comes from 'film grain')


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I use the "light noise background". But I think this term might be too technical for clients and non-designer/non-frontend colleagues. I'm not sure there is a common, standardized term for it right now. Not in the way we had it with the "brushed metal texture" or "skeumorphic trend".


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It's generally known as "[type] mask" where type could be noise, blur, vibrancy, etc. See vibrancy and blur techniques for iOS8 that applies to your scenario, background techniques for iOS7 and Masks in UIVisualEffectView documentation by Apple Please note that I'm taking your SO question as guidance and hwo to make this programatically. If you mean in ...



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