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Users are not just the (for lack of a better term) end-user of the system. There are many other users involved: developers, business, as well as end-users. Talk to end-users about the existing product, discover their pain points, needs and goals. Use this information as your leverage. Prototyping can help quickly vet ideas outside of the dev cycle. Prove ...


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If you can get access to people, I'd spend an afternoon chatting to users to understand what the system is suppose to do.


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First, you are not causing any problems, you're doing the best you can with what you have and asking for help shows you have a good head on your shoulders. So I won't sugar coat any of my answers otherwise I don't believe I'd be doing you any justice. First, throw out the term agile. I've been in the environment you are in and they call it agile because ...


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I think the industry has reached a point where UI/UX design needs to be done in a way that is both holistic and also systematic. By this I mean that companies looking to develop new products and services in the digital channel needs to invest time and effort in a design framework or a similar structure that allows you to combine the visual, content and ...


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On Agile From the various Agile-related concepts, I'd like to highlight two: It meant to combat requirements volatility (frequently evolving or changing requirements or their priority). It increases time to market. Agile, when used in the right context (and followed by the word), is nothing short of magic. The cost of changes within a properly managed ...



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