an electronic visual display that can detect the presence and location of a touch within the display area
3
votes
2answers
56 views
Displaying constantly updating graphs (on a big LCD display) that can support basic interaction
We've developed a web-based database and reporting solution for a factory (let's assume they manufacture widgets). They capture data routinely every hour as and when their widgets are completed.
...
1
vote
1answer
32 views
Best way to divvy up screen space in pictorial article mobile app?
I'm working on an iPhone app that gives users access to image-heavy articles. We want to showcase the images--they're like the bread and butter of the app, so we're opting for a kind of scrolling ...
13
votes
4answers
400 views
When is it a good idea to perform actions on mouse-down *as opposed to click/mouse-up*?
I've grown used to the GUI paradigm of pre-select on mouse-down, action on mouse-up. In fact, I rely on it, sometimes canceling an unwanted action after mouse-down by dragging outside of the click ...
2
votes
3answers
99 views
Another way of doing multi-select on mobile other than check boxes?
I saw a similar question asked but it wasn't exactly the same. On mobile check boxes feel rather fiddly and to be fair on my search around the web I haven't seen checkboxes commonly used on mobile ...
11
votes
4answers
149 views
Should you optimize mobile experiences based on individual handedness?
In abbood's question "How to implement a stack exchange style voting for mobile?" he answers his own question with the following mock-up:
My immediate thought was that the up-vote control was on ...
6
votes
5answers
258 views
Accordion Menu or Static Menu Options for Touch Screen optimization
I'm in the process of redesigning dialog menus for our application. The biggest reason is to make the application touch friendly. But these menus will be used in both touch and mouse environments.
...
2
votes
3answers
263 views
The most complex touch application?
Nowadays, there seems to be a limit to how complex you can make an application solely for touch, the controls needs a lot more space plus removal of "unecessary" tools is so much more taken into ...
5
votes
1answer
81 views
Are fixed mobile headers and footers that disappear and reappear on tap really that useful?
These fixed mobile headers and footers disappear and reappear on click / tap using jQuery Mobile's data-tap-toggle which is on by default. How useful are they?
Pro: More content is available when ...
10
votes
3answers
157 views
For touchscreen interaction, are there benefits to knowing a user's preferred hand?
The generally accepted answer to the question on Left-handed persons and usability is that rather than asking users which hand they use in order to determine your layout, you should let them choose ...
7
votes
2answers
258 views
What is the reason behind the upper-case-lower-case behaviour of the Apple iOS keyboard?
On Windows and Android phones/tablets the case of the keypad letters alters when pressing SHIFT:
But Apple seems to ignore this presumably useful feature. Does Apple really know it's better NOT to ...
3
votes
3answers
2k views
So how big is the mouse pointer?
In the research of creating a design standard for touch applications, the size of the average finger pad comes up as an important figure (1cm x 1cm)
But what about the interaction method we have been ...
16
votes
3answers
403 views
What is the optimum button size of touch screen applications?
I read this blog post about the ideal button size of touch screen control sizes. It was based on the study form the MIT touch lab that gives some measures of the size and sensitivity of the finger. He ...
19
votes
8answers
1k views
Is shaking a device to refresh an accepted behavior?
I have an app that displays downloaded information that is cached. I could use valuable space to include a button that is used to re-download the information, or I could simply add a "shake the device ...
11
votes
8answers
1k views
Best practice for translating context menu options to touch devices?
I'm building a photo site that must allow users to manage thousands of photos via paged thumbnails on a big desktop. I also want to offer a touch interface that is both usable and delightful on the ...
0
votes
0answers
79 views
Are there gesture specific UI elements that are in common use outside of games? [closed]
With tablets and other touch/gesture devices around plus the prevalence of HTML5/CSS3, I have been looking for examples of new UI elements that are becoming more popular. However, I am surprised that ...
8
votes
3answers
250 views
Are there any special design guidelines for big touch screens (30–50 inch)?
I'm about to develop an application for a large touch screen (around 40″).
Now to my question, are there any special design guidelines for such a large screen? I have read Android/iOS/Windows RT ...
6
votes
5answers
492 views
Multimodal interfaces - best practices
What are best practices in using multimodal interface approaches, e.g. combination of haptic interfaces, voice commands, gestures?
9
votes
5answers
503 views
Do touch screens have a harmful psychological effect on people?
The touch screen is a radical change in the control of machines. For centuries, machines were operated by physical buttons. Perhaps the most important aspect of user experience for a physical device ...
4
votes
3answers
441 views
Is it ever a good idea to present a radio-button menu without outlining prior selection?
I'm puzzled by the UX additions in the latest default Camera app in Android 4.2.
The whole menu with all camera options (other than zoom) is made as a circle. You activate this circle menu by ...
0
votes
0answers
119 views
Mock Up program for touch gestures [closed]
You have all heard of balsamiq and mockingbird as mock up programs. I want to take that quesion a bit farther, is there any program where I can build a mockup and add interacivity to it?
I know ...
3
votes
4answers
150 views
How to avoid hiding the region of interest with the finger?
Let's say you have an element, for example a pair of glasses, that you want to put over an existing element on the canvas, a face. This needs to be done with precision. (In this example I could cheat ...
3
votes
3answers
99 views
Eye Travel vs. Touchability on Mobile
If we want a user to perform a certain action, we make it easiest for them to select that option compared to any other available option.
For example, think of a pop-up ad, "Do you want to ...
-1
votes
2answers
112 views
Touch Screen equivalent (or best alternative) to a Type-Ahead Search Field
Type ahead fields are convenient in desktop applications, but what is the best alternative in a touch screen "kiosk" environment. We need to utilize the Windows OS keyboard and it becomes cumbersome ...
9
votes
2answers
688 views
How should modal popups and tool tips be handled in responsive websites?
I am reviewing some website wireframes from a client and have decided to make the new site responsive. I've had pretty good luck so far with responsive theming and design from a few past projects and ...
4
votes
1answer
853 views
What's the appropriate scrolling deceleration behavior?
I am implementing a list view on a touch screen.
I want to implement iPhone-like behavior, where you can scroll through the list by dragging any part of the list with your finger.
The hard part is ...
3
votes
1answer
66 views
App menu created from keywords
I have application which allow users to select video and play it. I have for each video few keywords and with help of WordNet I created tree from these keywords. So now user can go from generally ...
12
votes
5answers
1k views
Is it a good user experience to have drag and drop in tablet apps?
I'm currently working on an iPad/tablet app. I want to decide to use or not to use drag and drop in my app. As I'm looking at iPad's native apps there is no drag-and-drop functionality.
Is it a bad ...
29
votes
7answers
6k views
What are some alternatives to “hover” on touch-based devices?
Came up recently in a 37signals podcast:
http://37signals.com/podcast#episode18
The straightforward, "brute-force" solution is to just use the first touch on a UI object as the hover.
...
16
votes
6answers
909 views
Most intuitive zoom gesture that isn't tap-to-zoom/pinch-to-zoom?
With Apple claiming the Tap to Zoom and Pinch to Zoom patents and possibly enforcing them, what is an alternative that is intuitive and still distinct from tap/pinch?
4
votes
5answers
142 views
How can I teach the user a new gesture?
Our team is building a tool that requires a specific gesture on touch-based devices.
How can we teach the user this gesture?
8
votes
2answers
148 views
How do you provide interaction in plots and graphs on touch devices?
Traditional graphs like this
http://dygraphs.com/tests/range-selector.html or http://www.highcharts.com/products/highstock have tooltips to indicate the values at cursor position. Since there is no ...
0
votes
4answers
155 views
Prefer buttons over text links when designing for mobile?
When designing for mobile, should one prefer buttons over text links whenever possible?
I'm guessing buttons are better at encouraging tapping, whereas text links are increasingly becoming associated ...
3
votes
2answers
151 views
Touchscreen: Select small zones from a huge scrollable image
My app lets the user take a picture of a sheet of paper, then select a block of 2-3 words, then another block.
The user must be able to clearly read the (potentially tiny) written words, so she will ...
1
vote
3answers
191 views
Hover over web images for additional details best practices
I know that a discussion was already made on various places whether it is good to use hover on images on the web or in mobile apps. With the rise in mobile use where touch is prevalent do you think ...
5
votes
2answers
107 views
Standards, guidelines or usability research for touch laptops?
From what I've read about CES it seems like a big upcoming trend in hardware is touch enabled laptops. And of course Microsoft's Surface device is sort of a touch enabled laptop.
This is a whole new ...
3
votes
3answers
408 views
inspiration for thin interfaces
I've recently seen great talk by Aza Raskin - Don't make me Click. It's in the sense of "Best UI is no UI".
Are there any other articles/videos like this one? I'd like to read/watch something further ...
2
votes
2answers
180 views
“mandatories” to take into account for a wide 32" touch screen interface?
What are the best practices/"mandatory issues" to be taken into account and implemented on a 32" wide-aspect touch screen for a totem-kiosk application?
Especially appreciated issues on usability, ...
0
votes
2answers
131 views
List with links on a touchscreen device
I'm new to this community (and kinda new to ux design too) and I'm having some trouble building the interface for a digital menu for restaurants which is going to be used on android tablets. The main ...
6
votes
5answers
182 views
Update list when a user is viewing the list without annoying them
We have a list of items that the user will be interacting with frequently during sessions. Each session will last a minute or two and during that time they are changing state on items and updating ...
3
votes
3answers
188 views
Interaction with elements on cartography touch application
I'm currently designing a touch tablet application that deals with cartography and elements manipulation. We need to be able to touch interact with the elements on the map and :
get info
move item ...
4
votes
1answer
204 views
touchscreen navigation
Im looking at methods for displaying navigation on a 17" screen touchscreen kiosk. The primary navigation would be for shopping and be quite complex, ie goes down quite a few levels. Could anyone ...
8
votes
4answers
298 views
Should we be designing for touch first?
Touch interaction is becoming more ubiquitous and often the only option. Should we be designing for touch first or even touch only?
What are the ramifications of taking this approach?
As someone ...
57
votes
7answers
9k views
Re-thinking “hover” functionality with touchscreens in mind
Take the following page as an example (possibly in Firefox only):
As you hover over each search result, an "+ Add to Firefox" button appears.
However, that idea of the button appearing upon ...
7
votes
2answers
130 views
Any cheat sheet available that shows UX match between mouse events and touch events?
I am supposed to make a web App UI Design which can be used through PC and Tablet. I am looking for a cheatsheet or link where mouse events and touch events are matched?
Eg. A mouse click on PC is ...
4
votes
4answers
126 views
Forcing the user to view the entire disclosure before continuing on a kiosk
For a KIOSK application, the user is required to view the entire disclosure before they are allowed to continue. This is a legal requirement, the legal team also turned down an 'I agree' checkbox. We ...
5
votes
4answers
524 views
Placement of Buttons in Touch Screen Scenario
I am working on a Mobile Application primarily for Android Platform. The Application will have a lot of screens which will take user input and we need to have a save and cancel button for them.
...
17
votes
1answer
229 views
Is there any in-depth data on tappability of touchscreen areas?
I'm looking for statistics or other objective evidence on the tappability of different areas of handset screens. When I say tappability, I'm referring to speed, accuracy, and general ergonomic fit for ...
7
votes
3answers
536 views
Swipe indicators on a small screen
My Android app has a screen that displays the details of an item selected from a list, as shown above. The screen allows the user to scroll to the next or previous item in the list by swiping ...
6
votes
4answers
170 views
Hide controls on a touch enabled device and only show them if someone uses a mouse?
We're building a responsive web site and we're having a discussion about how to display controls on a map. The theory is that people with touch-enabled devices do not need to see zoom sliders because ...
4
votes
2answers
169 views
How to best enter long digits on a small touch device without using keyboard input
my current task is to create an user interface for a mobile strategy game. stuff can be transported from point a to point b. the user can select an amount of stuff between 1 and 1.000.000. it is ...





