an electronic visual display that can detect the presence and location of a touch within the display area

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4
votes
2answers
489 views

iPad tap to edit text: how intuitive is this / how can I make it clear to users?

I am building the following iPad UI, and it includes a "tap-to-edit" feature: I personally like this type of UX - I like UIs where a user can interact directly with a document. However, I'm ...
8
votes
1answer
1k views

Smart phones, touch screens and the “Gorilla arm effect”?

I finally broke down and decided to get a smart phone for myself. While I find it really useful, I can't help wondering if any research has been done on the "gorilla arm effect" of holding a smart ...
3
votes
2answers
213 views

Where would you put the 'take' button on a touchscreen phone camera app?

Imagine a simple camera app for a touch screen phone. The app can't use any hardware buttons and needs no other controls than one button to take the picture. Some things to consider/ideas: Phone ...
1
vote
3answers
2k views

Tap, Double Tap, Long Press [closed]

What are some good general principles to keep in mind when designing and developing mobile application with touch interfaces?
64
votes
7answers
13k views

Re-thinking “hover” functionality with touchscreens in mind

Take the following page as an example (possibly in Firefox only): As you hover over each search result, an "+ Add to Firefox" button appears. However, that idea of the button appearing upon ...
5
votes
3answers
321 views

Are there applications or methods for comfortable coding on touch screen devices? [closed]

Coding usually involves a lot of typing, but on touch screen devices too much typing is quite tedious. Some of that typing could be replaced by autocompletion or autogeneration of code and therefore ...
5
votes
1answer
1k views

What's the appropriate scrolling deceleration behavior?

I am implementing a list view on a touch screen. I want to implement iPhone-like behavior, where you can scroll through the list by dragging any part of the list with your finger. The hard part is ...
0
votes
2answers
180 views

List with links on a touchscreen device

I'm new to this community (and kinda new to ux design too) and I'm having some trouble building the interface for a digital menu for restaurants which is going to be used on android tablets. The main ...
1
vote
3answers
2k views

Tap to hover and double-tap to click?

One of the limitations in mobile design is the lack of any sort of hover state. This is especially problematic when it comes to tooltips. So why isn't the system one where: single tap = hover and ...
16
votes
9answers
13k views

Symbol for “Swipe Left” [closed]

I'm working on an app that displays a list of ten items (text items) on the screen at a time. If there are more than ten items, the user should be able to "swipe" from right to left to see the next ...
3
votes
7answers
324 views

Is touch the ultimate device?

Apple has fallen in love with it, all the smartphone-vendors use it, Microsoft is aiming for it with Windows 8. But is touch the ultimate device? Some people will probably answer this question with ...
2
votes
1answer
420 views

iPad UI: 2-Player Multi-touch Decisions Affecting Game Play

I am working on a game project that resulted from a summer game jam session. I had the "brilliant" idea to try and port the game to the iPad and I now find that I have painted myself into a corner so ...
2
votes
3answers
358 views

The most complex touch application?

Nowadays, there seems to be a limit to how complex you can make an application solely for touch, the controls needs a lot more space plus removal of "unecessary" tools is so much more taken into ...
4
votes
3answers
7k views

So how big is the mouse pointer?

In the research of creating a design standard for touch applications, the size of the average finger pad comes up as an important figure (1cm x 1cm) But what about the interaction method we have been ...
2
votes
1answer
1k views

back/save or OK/cancel?

I am prototyping a small Android app where the user inputs weights (well, masses). For the weight input form, I hesitate between A top bar containing a 'back' button on the left (arrow-like, iOS ...
6
votes
1answer
2k views

Hover state on mobile: Does this sync interaction design on the web and mobile?

I read this news article a while back about apple patenting a touch screen technology that would allow for a hover state. Ever since I have been thinking a lot about how that might effect the mobile ...
3
votes
3answers
219 views

Interaction with elements on cartography touch application

I'm currently designing a touch tablet application that deals with cartography and elements manipulation. We need to be able to touch interact with the elements on the map and : get info move item ...
7
votes
8answers
475 views

Is clicking here to stay?

I remember seeing a really interesting site a while back that challenged the convention of clicking: http://www.dontclick.it/ (it's a safe site, it uses mouse movement instead of clicking for ...
4
votes
4answers
550 views

Are Ribbons touch screen friendly?

All over the web, I read that Ribbons are touch screen friendly, that they are made for touch etc. But I never got a real explanation why the Ribbon is as touch friendly as people say. The icons are ...
14
votes
4answers
527 views

When is it a good idea to perform actions on mouse-down *as opposed to click/mouse-up*?

I've grown used to the GUI paradigm of pre-select on mouse-down, action on mouse-up. In fact, I rely on it, sometimes canceling an unwanted action after mouse-down by dragging outside of the click ...
3
votes
3answers
473 views

inspiration for thin interfaces

I've recently seen great talk by Aza Raskin - Don't make me Click. It's in the sense of "Best UI is no UI". Are there any other articles/videos like this one? I'd like to read/watch something further ...
6
votes
3answers
812 views

Accessibility for touch screen devices (e.g. iPad, iPhone)

By touch screen, I mean things like the iPhone and iPad. How are touch screen devices being made accessible? Are there any development guidelines that should be adhered to? Could a blind person ...
2
votes
3answers
1k views

Definition on Touch Gestures

Are there any non-platform specific definitions of touch gestures, that are typically used for devices like Android or iPhone. I'm trying to write a specification for a multi-platform product that ...
1
vote
1answer
167 views

Do you know of any mobile websites that allows a user to crop a photo for uploading?

I'm curious to see how designers have addressed this problem on a touch-screen device given the size and technical constraints of mobile.
4
votes
2answers
647 views

iPhone (or Touch UI in general) version of limited multi-select?

I have a need to allow a user to select x of n from a list of elements. The specific example is 9 elements out of perhaps 20. This would be in the context of a settings context (rather than a form ...
5
votes
11answers
1k views

Multitouch gesture Interaction: Beyond the pinches and swipes.

A mixed bag of interaction and expectation... You are using the photo app on the iP(hone/od/ad) you know there are a few familiar gestures to interact. Tap to select an image. Swipe left or right ...
3
votes
7answers
564 views

Fallback for MultiTouch pan and zoom

A planned app that will run on tablets that support multitouch needs a graceful fallback for tablets and desktops which don't. I have a view onto a possibly very large 2D electron microscopy image ...
1
vote
2answers
1k views

UI gestures for Kinect, Kinect-type devices

On touch screen devices, there appears to have evolved a standard set of gestures, e.g. pinch and spread with two fingers for zoom in and zoom out swipe with one finger to scroll a document We're ...
5
votes
4answers
1k views

What are some articles talking about best practices and trends for mobile touch screen design? [duplicate]

Possible Duplicate: Are there any good resources about designing touch screen interfaces? Can someone direct me to either an article (e.g. Forrester) or texts that talk about touch screen ...
10
votes
8answers
2k views

How to make an interface look touchable?

I'm designing a touchable interface. It is a non-iPad/iPhone for any mobile with touchable screen. So, if you see a big screen, how do you know if is touchable one? Showing a video that explains ...
4
votes
1answer
225 views

touchscreen navigation

Im looking at methods for displaying navigation on a 17" screen touchscreen kiosk. The primary navigation would be for shopping and be quite complex, ie goes down quite a few levels. Could anyone ...
5
votes
1answer
442 views

Should an iPhone application scroll to the top of a table when resorting

My application has a table view with a segmented control in a navigation bar. When the users taps a segment in the segmented control, the application fades the table into it's newly sorted state. The ...
2
votes
3answers
198 views

“mandatories” to take into account for a wide 32" touch screen interface?

What are the best practices/"mandatory issues" to be taken into account and implemented on a 32" wide-aspect touch screen for a totem-kiosk application? Especially appreciated issues on usability, ...
5
votes
2answers
4k views

Best ways to replace the combobox selection (aka single select) for touch interfaces.

The combobox has two benefits: a) fits in limited realestate and b) signals single selection to the user. What are the best alternatives for touch screens which minimize interacts? Combobox demands ...
12
votes
3answers
2k views

Smallest button size and spacing for a touchscreen

For a touch screen, such as the iPhone, what is the smallest size for a button you could get away with? And how closely could they be shoved together? I've got an app thats going to have a lot of ...
7
votes
2answers
249 views

Are there any design patterns for interacting with 3D objects on a multi touch surface?

I'm in a project were we would like users to interact with a 3D object. Users should be able to zoom, pan and rotate in all dimensions without using extra tools. I'm looking for best-practice design ...
36
votes
7answers
15k views

What are some alternatives to “hover” on touch-based devices?

Came up recently in a 37signals podcast: http://37signals.com/podcast#episode18 The straightforward, "brute-force" solution is to just use the first touch on a UI object as the hover. ...
6
votes
5answers
523 views

Multimodal interfaces - best practices

What are best practices in using multimodal interface approaches, e.g. combination of haptic interfaces, voice commands, gestures?
17
votes
8answers
4k views

Are there any good resources about designing touch screen interfaces? [closed]

I am not talking about phones or iPads or other "gadgets". I am talking about applications like kiosk systems (POI - Point of Information/Info Terminals) or HMI (Human Machine Interface). All UI books ...
7
votes
3answers
216 views

How will multi-touch computer design impact the future of User Experience? [closed]

Today I came across a video for a multi-touch, large screen user interface prototype, designed by a company called "Second Story" in Portland, Oregon. I am excited about the direction this will go. I ...