an electronic visual display that can detect the presence and location of a touch within the display area

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7
votes
2answers
158 views

How can I indicate that my application is multi-touch enabled?

I've developed a nice visualization that is multi-touch enabled and runs on a big multi-touch display. Now we have made some experiments and placed random users in front of the application. We ...
5
votes
2answers
176 views

Initializing gesture from continuous input (computer vision multitouch “click”)

I asked a similar question awhile back, but not exactly the same. I have some multitouch hardware (Microsoft Kinect) that tracks the user in realtime. What is the best technique for initiating a ...
4
votes
3answers
3k views

No scrollbars for scrollable controls on iPad & iPhone

When an element contains overflowing content, there is nothing that tells the user they can scroll to see more. They have to know to try the 2 finger swipe to see if anything moves. ...
34
votes
13answers
5k views

Should Mobile-optimized sites allow Zooming?

Zooming is common on mobile because sites aren't designed for it; you need to zoom, generally, you don't want to zoom around. Mobile sites are supposed to not need any form of zooming, and often ...
1
vote
1answer
117 views

Optimum distance between fields (Textboxes etc) on mobile touch screens

What should be the optimal distance between fields such as Text boxes in mobile touch screens? In order to avoid wrongly touching other fields. download bmml source – Wireframes created ...
3
votes
3answers
251 views

Web interaction for desktop and touchscreen

With the increasing adoption of touch screen devices we identified a chart in our product that doesn't work very well on the web and we are trying to decide on the best method of interaction. Our ...
4
votes
2answers
4k views

How to represent touch gestures in interactive prototypes for Multi-touch apps (Android / IOS)

I have always wondered that, How can we represent/show multi-touch gestures like swipe, pinch etc in mockups / interactive prototypes. For example, I'm currently prototyping in Axure for an Android ...
10
votes
4answers
657 views

How do users learn about various gestures that are used on touch screens?

How does the user learn about various gesture in the interfaces? Does the ipad or android device have inbuilt gestural instructions when someone buys a new device? Does it demonstrate the gestures ...
0
votes
1answer
306 views

Could you point out to touch-screen interface patterns (inclusive of iOS/android/blackberry)? [duplicate]

Possible Duplicate: Do you know any comparative resources like mobile-patterns.com I have seen a few patterns page, but can you point out to interesting screenshots or patterns for ...
3
votes
4answers
5k views

Touchscreen interface for menu and dropdown menu ease of use

I'm doing webpage design using Twitter Bootstrap's dropdown menu. Problem: Suppose I have a horizontal menu as shown in the Twitter Bootstrap documentation. That menu bar that list pages I want to ...
5
votes
2answers
1k views

Horizontal Scrollable List or Spinner, in smartphones

I have a screen (Android Smartphone) where the user has to make a choice from 2 dropdowns / spinners, second dropdowns' options are dependent on first dropdown's choice. The number of items in each ...
8
votes
4answers
4k views

Exposing touch screen sensitivity in the UI

Given the growth in the use of touchscreens, how come there's never an obvious touchscreen 'sensitivity' control on screen? Should this control be included in the UI? I'm thinking about kiosk design ...
5
votes
3answers
1k views

How to add products in this point-of-sale system?

I was wondering which is the best way to choose products from a desktop Point-of-Sale (POS) application using a touch screen. Method 1 This application has categories at right top buttons and ...
4
votes
2answers
633 views

Best range of swipe angles

I have a list that can be scrolled vertically, the entries of which are removed by swiping horizontally. I've found that limiting the left/right swiping to strictly horizontal makes it hard to ...
4
votes
6answers
445 views

What's the term for imprecision in mouse and touchscreen clicking?

I've noticed in some tasks that require very fine precision with the mouse, that the act of physically clicking the button is sometimes enough to move the mouse. In an extreme case, I watched an ...
12
votes
6answers
935 views

How did multi-touch interfaces become natural when it should have been unnatural?

After stumbling on a webpage that rants about the fallacy of "picture under glass", I began to wonder what was it that made multi-touch interfaces seemingly become so natural to all of us today? We ...
4
votes
3answers
339 views

Relationship between anthropomorphism and NUI?

Is there any relevancy or relationship between anthropomorphism and natural user interfaces, in particular with multi-touch surface interfaces? Since the idea of anthropomorphism gives a connotation ...
3
votes
3answers
2k views

Pixel aspect ratio for multiple touch devices- Mobile Web

I'm working on a project involving multiple mobile and tablet web application designing. I'm curious what are the mobile design strategies when it comes to handling pixel aspect ratio for icons and ...
8
votes
5answers
260 views

Update list when a user is viewing the list without annoying them

We have a list of items that the user will be interacting with frequently during sessions. Each session will last a minute or two and during that time they are changing state on items and updating ...
0
votes
1answer
271 views

Diagonal Scrolling rationale [closed]

I m trying to find rationale for implementation of horizontal scrolling on a mobile web browser for a table. The following are the one's I could think of, if you have any other rationale in mind or ...
3
votes
1answer
294 views

Custom user gesture recognition: listen on startup or on hovering specific area?

I am developing a multitouch UI that takes input from a depthcamera (Microsfot Kinect). In other words, there is no physical "screen" for a user to touch. In addition to the default multitouch ...
17
votes
1answer
388 views

Is there any in-depth data on tappability of touchscreen areas?

I'm looking for statistics or other objective evidence on the tappability of different areas of handset screens. When I say tappability, I'm referring to speed, accuracy, and general ergonomic fit for ...
3
votes
2answers
527 views

iPad tap to edit text: how intuitive is this / how can I make it clear to users?

I am building the following iPad UI, and it includes a "tap-to-edit" feature: I personally like this type of UX - I like UIs where a user can interact directly with a document. However, I'm ...
9
votes
1answer
2k views

Smart phones, touch screens and the “Gorilla arm effect”?

I finally broke down and decided to get a smart phone for myself. While I find it really useful, I can't help wondering if any research has been done on the "gorilla arm effect" of holding a smart ...
3
votes
2answers
246 views

Where would you put the 'take' button on a touchscreen phone camera app?

Imagine a simple camera app for a touch screen phone. The app can't use any hardware buttons and needs no other controls than one button to take the picture. Some things to consider/ideas: Phone ...
1
vote
3answers
2k views

Tap, Double Tap, Long Press [closed]

What are some good general principles to keep in mind when designing and developing mobile application with touch interfaces?
68
votes
7answers
14k views

Re-thinking “hover” functionality with touchscreens in mind

Take the following page as an example (possibly in Firefox only): As you hover over each search result, an "+ Add to Firefox" button appears. However, that idea of the button appearing upon ...
5
votes
3answers
369 views

Are there applications or methods for comfortable coding on touch screen devices? [closed]

Coding usually involves a lot of typing, but on touch screen devices too much typing is quite tedious. Some of that typing could be replaced by autocompletion or autogeneration of code and therefore ...
5
votes
1answer
1k views

What's the appropriate scrolling deceleration behavior?

I am implementing a list view on a touch screen. I want to implement iPhone-like behavior, where you can scroll through the list by dragging any part of the list with your finger. The hard part is ...
0
votes
2answers
192 views

List with links on a touchscreen device

I'm new to this community (and kinda new to ux design too) and I'm having some trouble building the interface for a digital menu for restaurants which is going to be used on android tablets. The main ...
2
votes
3answers
3k views

Tap to hover and double-tap to click?

One of the limitations in mobile design is the lack of any sort of hover state. This is especially problematic when it comes to tooltips. So why isn't the system one where: single tap = hover and ...
17
votes
9answers
14k views

Symbol for “Swipe Left” [closed]

I'm working on an app that displays a list of ten items (text items) on the screen at a time. If there are more than ten items, the user should be able to "swipe" from right to left to see the next ...
3
votes
7answers
330 views

Is touch the ultimate device?

Apple has fallen in love with it, all the smartphone-vendors use it, Microsoft is aiming for it with Windows 8. But is touch the ultimate device? Some people will probably answer this question with ...
2
votes
1answer
430 views

iPad UI: 2-Player Multi-touch Decisions Affecting Game Play

I am working on a game project that resulted from a summer game jam session. I had the "brilliant" idea to try and port the game to the iPad and I now find that I have painted myself into a corner so ...
2
votes
3answers
414 views

The most complex touch application?

Nowadays, there seems to be a limit to how complex you can make an application solely for touch, the controls needs a lot more space plus removal of "unecessary" tools is so much more taken into ...
4
votes
3answers
9k views

So how big is the mouse pointer?

In the research of creating a design standard for touch applications, the size of the average finger pad comes up as an important figure (1cm x 1cm) But what about the interaction method we have been ...
2
votes
1answer
1k views

back/save or OK/cancel?

I am prototyping a small Android app where the user inputs weights (well, masses). For the weight input form, I hesitate between A top bar containing a 'back' button on the left (arrow-like, iOS ...
7
votes
1answer
2k views

Hover state on mobile: Does this sync interaction design on the web and mobile?

I read this news article a while back about apple patenting a touch screen technology that would allow for a hover state. Ever since I have been thinking a lot about how that might effect the mobile ...
4
votes
3answers
227 views

Interaction with elements on cartography touch application

I'm currently designing a touch tablet application that deals with cartography and elements manipulation. We need to be able to touch interact with the elements on the map and : get info move item ...
7
votes
8answers
496 views

Is clicking here to stay?

I remember seeing a really interesting site a while back that challenged the convention of clicking: http://www.dontclick.it/ (it's a safe site, it uses mouse movement instead of clicking for ...
4
votes
4answers
606 views

Are Ribbons touch screen friendly?

All over the web, I read that Ribbons are touch screen friendly, that they are made for touch etc. But I never got a real explanation why the Ribbon is as touch friendly as people say. The icons are ...
14
votes
4answers
594 views

When is it a good idea to perform actions on mouse-down *as opposed to click/mouse-up*?

I've grown used to the GUI paradigm of pre-select on mouse-down, action on mouse-up. In fact, I rely on it, sometimes canceling an unwanted action after mouse-down by dragging outside of the click ...
3
votes
3answers
483 views

inspiration for thin interfaces

I've recently seen great talk by Aza Raskin - Don't make me Click. It's in the sense of "Best UI is no UI". Are there any other articles/videos like this one? I'd like to read/watch something further ...
6
votes
3answers
865 views

Accessibility for touch screen devices (e.g. iPad, iPhone)

By touch screen, I mean things like the iPhone and iPad. How are touch screen devices being made accessible? Are there any development guidelines that should be adhered to? Could a blind person ...
2
votes
3answers
1k views

Definition on Touch Gestures

Are there any non-platform specific definitions of touch gestures, that are typically used for devices like Android or iPhone. I'm trying to write a specification for a multi-platform product that ...
1
vote
1answer
169 views

Do you know of any mobile websites that allows a user to crop a photo for uploading?

I'm curious to see how designers have addressed this problem on a touch-screen device given the size and technical constraints of mobile.
4
votes
2answers
676 views

iPhone (or Touch UI in general) version of limited multi-select?

I have a need to allow a user to select x of n from a list of elements. The specific example is 9 elements out of perhaps 20. This would be in the context of a settings context (rather than a form ...
5
votes
11answers
1k views

Multitouch gesture Interaction: Beyond the pinches and swipes.

A mixed bag of interaction and expectation... You are using the photo app on the iP(hone/od/ad) you know there are a few familiar gestures to interact. Tap to select an image. Swipe left or right ...
3
votes
7answers
605 views

Fallback for MultiTouch pan and zoom

A planned app that will run on tablets that support multitouch needs a graceful fallback for tablets and desktops which don't. I have a view onto a possibly very large 2D electron microscopy image ...
1
vote
2answers
1k views

UI gestures for Kinect, Kinect-type devices

On touch screen devices, there appears to have evolved a standard set of gestures, e.g. pinch and spread with two fingers for zoom in and zoom out swipe with one finger to scroll a document We're ...