an electronic visual display that can detect the presence and location of a touch within the display area

learn more… | top users | synonyms (1)

5
votes
10answers
858 views

Multitouch gesture Interaction: Beyond the pinches and swipes.

A mixed bag of interaction and expectation... You are using the photo app on the iP(hone/od/ad) you know there are a few familiar gestures to interact. Tap to select an image. Swipe left or right ...
5
votes
1answer
1k views

Hover state on mobile: Does this sync interaction design on the web and mobile?

I read this news article a while back about apple patenting a touch screen technology that would allow for a hover state. Ever since I have been thinking a lot about how that might effect the mobile ...
5
votes
2answers
691 views

Drag n drop on touch devices

I notice that touch apps rarely make use of the "drag n drop" (dnd) idiom, and instead dragging is almost always used for scrolling. Is there a reason for this? Is it confusing or "wrong" to use dnd ...
5
votes
1answer
402 views

Should an iPhone application scroll to the top of a table when resorting

My application has a table view with a segmented control in a navigation bar. When the users taps a segment in the segmented control, the application fades the table into it's newly sorted state. The ...
5
votes
1answer
81 views

Are fixed mobile headers and footers that disappear and reappear on tap really that useful?

These fixed mobile headers and footers disappear and reappear on click / tap using jQuery Mobile's data-tap-toggle which is on by default. How useful are they? Pro: More content is available when ...
5
votes
2answers
607 views

Horizontal Scrollable List or Spinner, in smartphones

I have a screen (Android Smartphone) where the user has to make a choice from 2 dropdowns / spinners, second dropdowns' options are dependent on first dropdown's choice. The number of items in each ...
5
votes
3answers
193 views

Are there applications or methods for comfortable coding on touch screen devices? [closed]

Coding usually involves a lot of typing, but on touch screen devices too much typing is quite tedious. Some of that typing could be replaced by autocompletion or autogeneration of code and therefore ...
5
votes
2answers
106 views

Standards, guidelines or usability research for touch laptops?

From what I've read about CES it seems like a big upcoming trend in hardware is touch enabled laptops. And of course Microsoft's Surface device is sort of a touch enabled laptop. This is a whole new ...
5
votes
2answers
148 views

Initializing gesture from continuous input (computer vision multitouch “click”)

I asked a similar question awhile back, but not exactly the same. I have some multitouch hardware (Microsoft Kinect) that tracks the user in realtime. What is the best technique for initiating a ...
4
votes
4answers
126 views

Forcing the user to view the entire disclosure before continuing on a kiosk

For a KIOSK application, the user is required to view the entire disclosure before they are allowed to continue. This is a legal requirement, the legal team also turned down an 'I agree' checkbox. We ...
4
votes
6answers
286 views

What's the term for imprecision in mouse and touchscreen clicking?

I've noticed in some tasks that require very fine precision with the mouse, that the act of physically clicking the button is sometimes enough to move the mouse. In an extreme case, I watched an ...
4
votes
1answer
204 views

touchscreen navigation

Im looking at methods for displaying navigation on a 17" screen touchscreen kiosk. The primary navigation would be for shopping and be quite complex, ie goes down quite a few levels. Could anyone ...
4
votes
2answers
289 views

iPad tap to edit text: how intuitive is this / how can I make it clear to users?

I am building the following iPad UI, and it includes a "tap-to-edit" feature: I personally like this type of UX - I like UIs where a user can interact directly with a document. However, I'm ...
4
votes
5answers
139 views

How can I teach the user a new gesture?

Our team is building a tool that requires a specific gesture on touch-based devices. How can we teach the user this gesture?
4
votes
2answers
168 views

How to best enter long digits on a small touch device without using keyboard input

my current task is to create an user interface for a mobile strategy game. stuff can be transported from point a to point b. the user can select an amount of stuff between 1 and 1.000.000. it is ...
4
votes
2answers
3k views

Best ways to replace the combobox selection (aka single select) for touch interfaces.

The combobox has two benefits: a) fits in limited realestate and b) signals single selection to the user. What are the best alternatives for touch screens which minimize interacts? Combobox demands ...
4
votes
1answer
69 views

Solution when I need small links on mobile optimised site for touch screen devices?

Im designing a mobile optimised site and I have a space issue. I need to have a bar graph showing availability by month. If I have this laid out horizontally as in my image I think its clear on a ...
4
votes
2answers
330 views

Best range of swipe angles

I have a list that can be scrolled vertically, the entries of which are removed by swiping horizontally. I've found that limiting the left/right swiping to strictly horizontal makes it hard to ...
4
votes
3answers
439 views

Is it ever a good idea to present a radio-button menu without outlining prior selection?

I'm puzzled by the UX additions in the latest default Camera app in Android 4.2. The whole menu with all camera options (other than zoom) is made as a circle. You activate this circle menu by ...
4
votes
4answers
119 views

Is touchscreen device more personal and intimate?

I've this personal opinion and I'm trying to validate it: I think that user feel touchscreen device such as iPhone and iPad more personal and intimate because they physically touch the device, unlike ...
4
votes
1answer
853 views

What's the appropriate scrolling deceleration behavior?

I am implementing a list view on a touch screen. I want to implement iPhone-like behavior, where you can scroll through the list by dragging any part of the list with your finger. The hard part is ...
4
votes
3answers
578 views

No scrollbars for scrollable controls on iPad & iPhone

When an element contains overflowing content, there is nothing that tells the user they can scroll to see more. They have to know to try the 2 finger swipe to see if anything moves. ...
3
votes
6answers
491 views

What do you call that interfacing zone?

What would you call the surface of contact which can activate an element when it passes over it. For example, the area that's covered is different whether you use a stylus, a finger or a mouse. In ...
3
votes
3answers
2k views

So how big is the mouse pointer?

In the research of creating a design standard for touch applications, the size of the average finger pad comes up as an important figure (1cm x 1cm) But what about the interaction method we have been ...
3
votes
4answers
145 views

How to avoid hiding the region of interest with the finger?

Let's say you have an element, for example a pair of glasses, that you want to put over an existing element on the canvas, a face. This needs to be done with precision. (In this example I could cheat ...
3
votes
2answers
1k views

How to represent touch gestures in interactive prototypes for Multi-touch apps (Android / IOS)

I have always wondered that, How can we represent/show multi-touch gestures like swipe, pinch etc in mockups / interactive prototypes. For example, I'm currently prototyping in Axure for an Android ...
3
votes
3answers
407 views

inspiration for thin interfaces

I've recently seen great talk by Aza Raskin - Don't make me Click. It's in the sense of "Best UI is no UI". Are there any other articles/videos like this one? I'd like to read/watch something further ...
3
votes
7answers
310 views

Is touch the ultimate device?

Apple has fallen in love with it, all the smartphone-vendors use it, Microsoft is aiming for it with Windows 8. But is touch the ultimate device? Some people will probably answer this question with ...
3
votes
4answers
3k views

Touchscreen interface for menu and dropdown menu ease of use

I'm doing webpage design using Twitter Bootstrap's dropdown menu. Problem: Suppose I have a horizontal menu as shown in the Twitter Bootstrap documentation. That menu bar that list pages I want to ...
3
votes
2answers
516 views

iPhone (or Touch UI in general) version of limited multi-select?

I have a need to allow a user to select x of n from a list of elements. The specific example is 9 elements out of perhaps 20. This would be in the context of a settings context (rather than a form ...
3
votes
4answers
392 views

Are Ribbons touch screen friendly?

All over the web, I read that Ribbons are touch screen friendly, that they are made for touch etc. But I never got a real explanation why the Ribbon is as touch friendly as people say. The icons are ...
3
votes
2answers
148 views

Touchscreen: Select small zones from a huge scrollable image

My app lets the user take a picture of a sheet of paper, then select a block of 2-3 words, then another block. The user must be able to clearly read the (potentially tiny) written words, so she will ...
3
votes
3answers
313 views

How to add products in this point-of-sale system?

I was wondering which is the best way to choose products from a desktop Point-of-Sale (POS) application using a touch screen. Method 1 This application has categories at right top buttons and ...
3
votes
3answers
200 views

Relationship between anthropomorphism and NUI?

Is there any relevancy or relationship between anthropomorphism and natural user interfaces, in particular with multi-touch surface interfaces? Since the idea of anthropomorphism gives a connotation ...
3
votes
3answers
99 views

Eye Travel vs. Touchability on Mobile

If we want a user to perform a certain action, we make it easiest for them to select that option compared to any other available option. For example, think of a pop-up ad, "Do you want to ...
3
votes
1answer
224 views

Custom user gesture recognition: listen on startup or on hovering specific area?

I am developing a multitouch UI that takes input from a depthcamera (Microsfot Kinect). In other words, there is no physical "screen" for a user to touch. In addition to the default multitouch ...
3
votes
3answers
208 views

Web interaction for desktop and touchscreen

With the increasing adoption of touch screen devices we identified a chart in our product that doesn't work very well on the web and we are trying to decide on the best method of interaction. Our ...
3
votes
3answers
1k views

Pixel aspect ratio for multiple touch devices- Mobile Web

I'm working on a project involving multiple mobile and tablet web application designing. I'm curious what are the mobile design strategies when it comes to handling pixel aspect ratio for icons and ...
3
votes
2answers
127 views

Where would you put the 'take' button on a touchscreen phone camera app?

Imagine a simple camera app for a touch screen phone. The app can't use any hardware buttons and needs no other controls than one button to take the picture. Some things to consider/ideas: Phone ...
3
votes
1answer
64 views

App menu created from keywords

I have application which allow users to select video and play it. I have for each video few keywords and with help of WordNet I created tree from these keywords. So now user can go from generally ...
3
votes
3answers
187 views

Interaction with elements on cartography touch application

I'm currently designing a touch tablet application that deals with cartography and elements manipulation. We need to be able to touch interact with the elements on the map and : get info move item ...
2
votes
3answers
96 views

Another way of doing multi-select on mobile other than check boxes?

I saw a similar question asked but it wasn't exactly the same. On mobile check boxes feel rather fiddly and to be fair on my search around the web I haven't seen checkboxes commonly used on mobile ...
2
votes
3answers
263 views

The most complex touch application?

Nowadays, there seems to be a limit to how complex you can make an application solely for touch, the controls needs a lot more space plus removal of "unecessary" tools is so much more taken into ...
2
votes
3answers
623 views

Definition on Touch Gestures

Are there any non-platform specific definitions of touch gestures, that are typically used for devices like Android or iPhone. I'm trying to write a specification for a multi-platform product that ...
2
votes
2answers
99 views

Touch control of value with high range [duplicate]

Possible Duplicate: Suitable alternative to trackbar control In our application, there are settings that have a high dynamic range (e.g. 0-10000 in steps of 0.1). I am in need of a UI to ...
2
votes
3answers
294 views

Pan/zoom/select in multitouch

I'm currently working on creating a tablet-compatible version of an application. First off, I know that the worst thing to do is to try and shoe-horn in a bad implementation of multi-touch into an ...
2
votes
7answers
474 views

Fallback for MultiTouch pan and zoom

A planned app that will run on tablets that support multitouch needs a graceful fallback for tablets and desktops which don't. I have a view onto a possibly very large 2D electron microscopy image ...
2
votes
1answer
141 views

Rating or Grading on touch devices (smartphones/tablets)

"tap to rate" vs "scroll to rate" There are apps and webapps that implement the "tap to rate" approach (display a number of stars, icons or grades and let the user tap on the desired value) and there ...
2
votes
1answer
753 views

back/save or OK/cancel?

I am prototyping a small Android app where the user inputs weights (well, masses). For the weight input form, I hesitate between A top bar containing a 'back' button on the left (arrow-like, iOS ...
2
votes
2answers
180 views

“mandatories” to take into account for a wide 32" touch screen interface?

What are the best practices/"mandatory issues" to be taken into account and implemented on a 32" wide-aspect touch screen for a totem-kiosk application? Especially appreciated issues on usability, ...