an electronic visual display that can detect the presence and location of a touch within the display area

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3
votes
1answer
80 views

Input controls within the bounds of a tappable tile

I have tappable tiles that navigate off to a different page in an app. Within the bounds of these tiles I have input controls. Interacting with these input controls should have no effect on the ...
0
votes
1answer
98 views

Margin in the mobile web site

I'm working on a survey web site, which I already have a responsive design. Survey questions are sometimes array type, that options are columns, and questions are rows. As you can see in the image ...
20
votes
7answers
3k views

Has Fitts' Law been adapted to Touch screens?

The question Is there any difference in element minimal sizes on 10 and 24 inch touch screens? made me wonder; has Fitts' Law been successfully converted to Touch related events? There's 3D movement ...
18
votes
4answers
12k views

How should modal popups and tool tips be handled in responsive websites?

I am reviewing some website wireframes from a client and have decided to make the new site responsive. I've had pretty good luck so far with responsive theming and design from a few past projects and ...
4
votes
5answers
371 views

Touch screen device (in particular Android) version of a tag cloud

Is a tag cloud acceptable on a touch screen device? The nature of a tag cloud is that you have small links and large links all positioned in close proximity to each other. This can cause issues with ...
4
votes
2answers
4k views

How to represent touch gestures in interactive prototypes for Multi-touch apps (Android / IOS)

I have always wondered that, How can we represent/show multi-touch gestures like swipe, pinch etc in mockups / interactive prototypes. For example, I'm currently prototyping in Axure for an Android ...
2
votes
2answers
173 views

Good touch-based equivalent to the hover tools pattern?

When you have a long lists of items and you want to let the user interact with one of the items contextually - a common solution is to use the hover-tools pattern in a desktop browser environment. The ...
28
votes
8answers
4k views

Is there such thing as “touchscreen-friendly” user interface?

My understanding about touchscreen-friendly is that the controls are not too small so that they can be tapped by the finger. Are there "touchscreen-friendly" user interface standards? Or is there even ...
1
vote
1answer
230 views

tooltips on touch

Is there a way to do tooltips on a button in touch devices? On a large screen, if I have a button and some additional content on what that button does, I would use a tooltip. Suppose am doing ...
2
votes
2answers
97 views

Should the same sound be played for a valid and invalid touch?

I have a GPS device with a solely touch interface. From the beginning, I noticed I was having a hard time using it and I eventually realized why. Whenever the UI asks me to write something (like a ...
4
votes
1answer
483 views

Web Standard for minimum size of touch icons

Regarding menu icons on mobile devices, are there any official web accessibility standards for the minimum size/area of touch?
1
vote
2answers
701 views

Suggestions of mobile alternatives to a horizontal multiple dropdown filter system

I am currently working on mobile/responsive facelift to an old static website. The original site uses a number of drop down menus arranged in a horizontal bar to allow the selection of multiple ...
2
votes
5answers
219 views

iPad horizontal swipe

We're having a debate on the direction a user ought to swipe to get to the next asset. Each screen is self-contained information. Should the user swipe to the right ----> to access the previous asset ...
3
votes
1answer
94 views

How can the Stack Exchange app indicate that code blocks are tappable?

In case you're unaware, there's now an official Stack Exchange Android app. With it comes some new behaviour for code blocks: you can tap them to pop them out and view them in a sorta-full screen ...
0
votes
2answers
335 views

How to differentiate press and hold (long press) in dropdown menu?

We use mega menu in our site, and I am not sure how to make visitors identify that a link i the top navigation has a touch and hold system OR long press in Windows 8.1 and IE11 or in iPad and make ...
4
votes
1answer
122 views

What kind of feedback is appropriate for a two-finger drag gesture?

In a mobile app, I have a two-finger drag gesture as an advanced feature. I already know about the discoverability problems with multi-touch gestures, and this question is not about that aspect. The ...
3
votes
1answer
181 views

How should I indicate that a status bar item is tappable?

My app adds an icon to the iOS status menu that shows the status of the task that my app carries out. The item goes green when the progress is running, orange when paused, and red to indicate ...
6
votes
5answers
191 views

How to deal with very small droppable area in touch devices?

I'm working on a product customizer in which the user can drop a material directly to parts of the product. The problem is that some parts of the image are very small. How can I solve the problem ...
4
votes
1answer
106 views

Should I resume a scroll view to last viewed location or last intended location?

As with many apps, I have a scroll view for data. This data can be scrolled normally, and as with almost all scroll views like this, it has the ability for inertia scrolling — to keep scrolling once a ...
1
vote
3answers
128 views

Existing touch gestures meaning “create new”?

I'm looking for any existing touch gestures that mean "create new" (e.g. "create new document", "create new graph", "create new tweet", etc). Can anyone cite any existing "create new" gestures?
0
votes
1answer
182 views

Best practices for button/text arrangement for touchscreen point of sale display GUI

Would it be ill advised to go ahead with a following button arrangement for a point of sale display touchscreen GUI? It somehow doesn't feel right, I've been toying around with it all morning but ...
1
vote
3answers
571 views

Suitable gesture for zooming out on touchscreens

The standard zoom in, is the single finger double tap or pinch. However, sometimes it would be really handy to be able to zoom out using a single finger action. What could such an interaction be?
3
votes
2answers
143 views

Pinch-to-zoom and visual feedback with a live video stream

I'm currently developing a tablet application aiming to act as a remote control for a security camera, showing a video live stream from the camera as well as some buttons. Besides typical commands ...
4
votes
2answers
188 views

Paperprototyping a swipe function

I am making my first paper prototypes for a touchscreen interface. In a list view, a single bar in the list has three possible interactions, swipe left swipe right, or tap. Swiping left will reveal a ...
4
votes
2answers
179 views

Symbol for long touch button?

Long touch has become a common input action on touch devices. Does anyone know of any sign or symbol that means "this only responds to long touch?" On all the long touch uses I've seen you have to ...
2
votes
2answers
211 views

Mimicking touch gestures with JavaScript

I am making a Web page where normally, the user navigates some content by clicking "Next" and "Previous" arrows. For people who use the Web page from a touch device, I can either leave the arrows as ...
1
vote
1answer
160 views

I'm making a horizontal touch-controlled carousel; should each slide move with or away from my finger?

My carousel is just a generic rectangle with multiple slides which loop around: ---- | --------- | --- /* Where | is the page boundary and the boxes make up slides 3 ¦|¦ 1 ¦|¦ 2 ...
10
votes
4answers
524 views

In a full screen mobile game where all corners are taken, where should I put a menu button?

In a full screen mobile game, where all four corners have already been taken to display status and information, where should I put a menu button? I was relying on the hardware button of Android ...
4
votes
1answer
330 views

Time (duration) entry in webapp - pros/cons of various designs

In designing a way to enter time durations in a website, there are various proposals below. What are the pros/cons from a UX standpoint for both mouse & touch uses. Yellow boxes show input ...
1
vote
1answer
334 views

What is a small screen alternative for drag and drop?

I have a drag and drop question that looks good on full-screen but I can't shrink it down for phone screens so well. The page is navigating from top to bottom and has various knowledge checks as you ...
14
votes
5answers
4k views

Is it a good user experience to have drag and drop in tablet apps?

I'm currently working on an iPad/tablet app. I want to decide to use or not to use drag and drop in my app. As I'm looking at iPad's native apps there is no drag-and-drop functionality. Is it a bad ...
3
votes
5answers
372 views

Website: Should I use mouse-over effects in buttons and navigational elements? (Touch?!)

I tried making a few navigational elements flip color or something to indicate that they can be clicked on. Even though the color palette isn't big, i don't like it somehow. Plus I thought hat on ...
2
votes
3answers
401 views

Displaying large category menu on a mobile device?

I've looked into this question, and this one as well; I didn't get an accurate answer. I have a fairly large category menu that I want to display for touch mobile devices with relatively small ...
3
votes
1answer
168 views

Where should the «clear» button should be in a popover with multiple-choice drop-down list?

In a popover for a touch interface, I have to include a drop-down list where the user will find more than 500 multiple choices to select from. What would be the ideal position (and microcopy) of a ...
1
vote
5answers
193 views

How to implement a delay to prevent inadvertent clicks on a touch screen

I'm developing an app that asks users to fill in a questionnaire which consists of multiple screens. Each screen includes the question text, a graphic, and Yes/No buttons that are always in the same ...
4
votes
3answers
310 views

Relationship between anthropomorphism and NUI?

Is there any relevancy or relationship between anthropomorphism and natural user interfaces, in particular with multi-touch surface interfaces? Since the idea of anthropomorphism gives a connotation ...
8
votes
1answer
417 views

Are fixed mobile headers and footers that disappear and reappear on tap really useful?

These fixed mobile headers and footers disappear and reappear on click / tap using jQuery Mobile's data-tap-toggle which is on by default. How useful are they? Pro: More content is available when ...
0
votes
1answer
2k views

Rationale behind long touch latency on Android [closed]

As a longtime Apple touch-device user, I was really taken aback when I got my first Android phone (Galaxy SIII). In contrast with every Apple product I've used, the Galaxy had a bit of a lag time with ...
0
votes
1answer
420 views

Pressure-sensitive touch screens: What uses do you envision? [closed]

The pressure-ignorant touch screen is an anomaly, a transitional technology that must inevitably give way to something better. The pressure-sensitive screen allows devices the physical button's ...
6
votes
4answers
448 views

What is the purpose and origin of in-page navigation

Attached is an in-page navigation example, user expectations are managed by a visual glimpse into the page structure at the side to the right edge of the viewport. Users can jump to different in-page ...
3
votes
1answer
265 views

How do you handle panning a map embedded on a scrollable web page for touch devices?

I'm currently developing a dashboard-style web interface with an embedded Bing V7 map and it's working great. On a tablet, usually the map will be shown half above 'the fold' and half below. This ...
2
votes
1answer
177 views

Listing of a schedule/itinerary

I've searched for the discussion about tabs and accordion and the differences between them. I'm currently designing a layout for an application displaying the itinerary for a holiday/vacation. I'm ...
3
votes
2answers
178 views

Displaying constantly updating graphs (on a big LCD display) that can support basic interaction

We've developed a web-based database and reporting solution for a factory (let's assume they manufacture widgets). They capture data routinely every hour as and when their widgets are completed. ...
1
vote
1answer
63 views

Best way to divvy up screen space in pictorial article mobile app?

I'm working on an iPhone app that gives users access to image-heavy articles. We want to showcase the images--they're like the bread and butter of the app, so we're opting for a kind of scrolling ...
14
votes
4answers
552 views

When is it a good idea to perform actions on mouse-down *as opposed to click/mouse-up*?

I've grown used to the GUI paradigm of pre-select on mouse-down, action on mouse-up. In fact, I rely on it, sometimes canceling an unwanted action after mouse-down by dragging outside of the click ...
4
votes
3answers
4k views

Another way of doing multi-select on mobile other than check boxes?

I saw a similar question asked but it wasn't exactly the same. On mobile check boxes feel rather fiddly and to be fair on my search around the web I haven't seen checkboxes commonly used on mobile ...
11
votes
4answers
413 views

Should you optimize mobile experiences based on individual handedness?

In abbood's question "How to implement a stack exchange style voting for mobile?" he answers his own question with the following mock-up: My immediate thought was that the up-vote control was on ...
6
votes
5answers
561 views

Accordion Menu or Static Menu Options for Touch Screen optimization

I'm in the process of redesigning dialog menus for our application. The biggest reason is to make the application touch friendly. But these menus will be used in both touch and mouse environments. ...
2
votes
3answers
380 views

The most complex touch application?

Nowadays, there seems to be a limit to how complex you can make an application solely for touch, the controls needs a lot more space plus removal of "unecessary" tools is so much more taken into ...
10
votes
3answers
327 views

For touchscreen interaction, are there benefits to knowing a user's preferred hand?

The generally accepted answer to the question on Left-handed persons and usability is that rather than asking users which hand they use in order to determine your layout, you should let them choose ...