We're having a debate on the direction a user ought to swipe to get to the next asset. Each screen is self-contained information. Should the user swipe to the right ----> to access the previous asset ...
I'm currently working on creating a tablet-compatible version of an application. First off, I know that the worst thing to do is to try and shoe-horn in a bad implementation of multi-touch into an ...
As a web designer building a shopping cart for the iPad, I find the lack of down and click states difficult. What's a good way without raising a confirmation pop up or something terrible and ugly to ...
I'm building a photo site that must allow users to manage thousands of photos via paged thumbnails on a big desktop. I also want to offer a touch interface that is both usable and delightful on the ...
I am building the following iPad UI, and it includes a "tap-to-edit" feature: I personally like this type of UX - I like UIs where a user can interact directly with a document. However, I'm ...
I am working on a game project that resulted from a summer game jam session. I had the "brilliant" idea to try and port the game to the iPad and I now find that I have painted myself into a corner so ...
By touch screen, I mean things like the iPhone and iPad. How are touch screen devices being made accessible? Are there any development guidelines that should be adhered to? Could a blind person ...