10
votes
3answers
156 views

For touchscreen interaction, are there benefits to knowing a user's preferred hand?

The generally accepted answer to the question on Left-handed persons and usability is that rather than asking users which hand they use in order to determine your layout, you should let them choose ...
19
votes
8answers
944 views

Is shaking a device to refresh an accepted behavior?

I have an app that displays downloaded information that is cached. I could use valuable space to include a button that is used to re-download the information, or I could simply add a "shake the device ...
0
votes
0answers
75 views

Are there gesture specific UI elements that are in common use outside of games? [closed]

With tablets and other touch/gesture devices around plus the prevalence of HTML5/CSS3, I have been looking for examples of new UI elements that are becoming more popular. However, I am surprised that ...
4
votes
5answers
139 views

How can I teach the user a new gesture?

Our team is building a tool that requires a specific gesture on touch-based devices. How can we teach the user this gesture?
16
votes
6answers
906 views

Most intuitive zoom gesture that isn't tap-to-zoom/pinch-to-zoom?

With Apple claiming the Tap to Zoom and Pinch to Zoom patents and possibly enforcing them, what is an alternative that is intuitive and still distinct from tap/pinch?
5
votes
2answers
148 views

Initializing gesture from continuous input (computer vision multitouch “click”)

I asked a similar question awhile back, but not exactly the same. I have some multitouch hardware (Microsoft Kinect) that tracks the user in realtime. What is the best technique for initiating a ...
9
votes
3answers
305 views

How do users learn about various gestures that are used on touch screens?

How does the user learn about various gesture in the interfaces? Does the ipad or android device have inbuilt gestural instructions when someone buys a new device? Does it demonstrate the gestures ...
4
votes
2answers
330 views

Best range of swipe angles

I have a list that can be scrolled vertically, the entries of which are removed by swiping horizontally. I've found that limiting the left/right swiping to strictly horizontal makes it hard to ...
4
votes
2answers
289 views

iPad tap to edit text: how intuitive is this / how can I make it clear to users?

I am building the following iPad UI, and it includes a "tap-to-edit" feature: I personally like this type of UX - I like UIs where a user can interact directly with a document. However, I'm ...
5
votes
3answers
193 views

Are there applications or methods for comfortable coding on touch screen devices? [closed]

Coding usually involves a lot of typing, but on touch screen devices too much typing is quite tedious. Some of that typing could be replaced by autocompletion or autogeneration of code and therefore ...
9
votes
9answers
6k views

Symbol for “Swipe Left” [closed]

I'm working on an app that displays a list of ten items (text items) on the screen at a time. If there are more than ten items, the user should be able to "swipe" from right to left to see the next ...
2
votes
3answers
623 views

Definition on Touch Gestures

Are there any non-platform specific definitions of touch gestures, that are typically used for devices like Android or iPhone. I'm trying to write a specification for a multi-platform product that ...
5
votes
10answers
858 views

Multitouch gesture Interaction: Beyond the pinches and swipes.

A mixed bag of interaction and expectation... You are using the photo app on the iP(hone/od/ad) you know there are a few familiar gestures to interact. Tap to select an image. Swipe left or right ...
1
vote
2answers
844 views

UI gestures for Kinect, Kinect-type devices

On touch screen devices, there appears to have evolved a standard set of gestures, e.g. pinch and spread with two fingers for zoom in and zoom out swipe with one finger to scroll a document We're ...
6
votes
5answers
492 views

Multimodal interfaces - best practices

What are best practices in using multimodal interface approaches, e.g. combination of haptic interfaces, voice commands, gestures?