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2
votes
0answers
52 views

If your UX Design team is to divide into 4 different levels from Beginner to Expert, what could be the acceptance criteria? [closed]

I want to divide my UX Design team into 4 different levels from beginner level to expert level. What could be their acceptance criteria based on their skills related to (core skills, communication ...
0
votes
1answer
47 views

Over playing the devil's advocate. How much is too much

During discussions, especially brainstorming sessions for new features in the product, one or more of the members of the group will play the devil's advocate. This might be me or someone else, ...
7
votes
7answers
307 views

UX team of 10, looking for functional and effective ways to collaborate?

I manage a UX team of 10 designers working within an agile software development company. The team are located together in the same area but each designer works with a different agile scrum team. I'm ...
0
votes
5answers
85 views

How to verify if the personas are well done?

Tomorrow I'll start a new UX designer job, and the designer before me there made personas, but its are just prototypes. She said me that I should verify if its are well done. They didn't create this ...
30
votes
6answers
4k views

Design process : which is the best moment to include developers in the process of software development?

I'm a UX designer in a small software development start up. Until now, I've always worked with developers since the beginning of interface creation, because I don't want to lose time working on many ...
0
votes
1answer
34 views

How to represent two teams

I'm making some UI mock-ups for a tournament system. The scenario is that two players are being matched and then compete against each other. Colors is not an option because the system is going to ...
2
votes
3answers
136 views

How to illustrate an “UX approved” stamp?

I'm looking for a ways to convey the idea of good vs. bad* UX design and features. In order to offer a UX stamp(s) to my girlfriend as she is a Human Factor Engineer. The idea is neither to ...
5
votes
5answers
195 views

What is the best way to get good feedback on my designs from my team?

What is the best medium for getting feedback from my team? Sitting down with people is most helpful but takes most time. Sitting down with individuals gets high quality feedback but ends up with me ...
0
votes
0answers
38 views

UX Team Layout and Structure [duplicate]

I'm managing a team of 10 UX designers in an agile environment. Each designer is assigned to a sprint team and sits with that team. The office are revising their seating plan and I'm making a stance ...
3
votes
4answers
75 views

What tools and / or processes can help geographically separated teams in the design / prototyping phase? [closed]

We are applying a rapid prototyping process quite successfully in our team. With our new project we have designers and developers separated by a large body of water. Hence our normal approach of ...
16
votes
6answers
897 views

I am a domain expert and programmer. How do I work with UX, UI, HTML/CSS designers?

Apologies for the long, quasi-confessional, but I am really feeling a bit lost here. I am a domain expert and experienced programmer. For the last four years, I've managed the development of a ...
6
votes
2answers
556 views

Should the UX designer lead or be led? [closed]

Considering that a UX designer is often required to carry out different roles within a UX team, does it also imply that a UX designer need to play multiple team roles. I find this rather conflicting ...
6
votes
2answers
441 views

What are the best ways to integrate online collaboration tools (e.g. a wiki) into a UX workflow?

I often work with teams that are both co-located and have team members, such as front end developers, in another country. If you work on high end projects what are the best practices in using online ...
2
votes
2answers
129 views

Encouraging users to invite team members [closed]

We're currently rebuilding our on-boarding process... Our tool is a team solution and the user only sees the real benefit when their team is connected to our product. What are some good methods to ...
12
votes
7answers
820 views

Does a large UX team tend to spoil a design?

Is there a rule of thumb for how many UX designers should be working together on a project? Factoring in things like the size of the project (e.g. number of functions/screens), timeline of the ...
27
votes
7answers
1k views

Avoiding designing by committee

How can one avoid making a design that satisfies everyone, but pleases no one? As a UI designer, you often find yourself a part of a development team, with numerous stakeholders. Now, when it comes ...
4
votes
3answers
919 views

Brief and effective way to present usability study results

I am looking for a great template to create usability study results document without putting anyone to sleep. I have created plenty of them before but would like to see if there is something better ...
7
votes
4answers
203 views

Conveying that usability problems exist to developers, cheaply!

I'm a developer transitioning towards design/usability. I'm giving a talk to the devs at my workplace on design basics and guidelines with a little sneaky UX teaching on the side. My goal is to work ...