In designing an online, in-browser game, I found in my research that many other games have "priority" in registration over login on their home page. They usually show a big form for registration, ...
A colleague introduced me recently to spatial design and how it was used in the classic mac finder. He also said it is what apple propagated for the iPad (but not the iPhone because the screen is too ...
A lot of work has been done in visual working memory and spatial memory but I am looking for resources that show displaying information in the form of a list is better than a graph. Shneiderman has ...
I have some questions about how spatial memory works and the effects on user interfaces: Do users seek items by spatial memory? What do they actually "link" to a position - a particular object ...