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0
votes
1answer
48 views

What's better UX in a payment rejection screen: provide just 2 main calls-to-action OR show links for all possible actions as shortcuts?

The situation is this: A cashier has placed a payment. For a successful transaction he sees the success confirmation and the corresponding invoice, BUT for a rejected transaction, he sees an error ...
0
votes
1answer
75 views

UI design pattern, or excellent example, for repeat delivery

Suppose I'm running a website that does repeat deliveries (e.g., ship you a Nuttella sandwhich and a tin of spam once a week). Are there any prevailing UI design patterns for displaying a customer's ...
2
votes
0answers
39 views

Android icon to unlock premium features [closed]

I'm working on a multimedia Android app and I'm not sure which icon to use for unlocking the premium features of the app. These are 1) adding text to images, 2) disabling ads plus 3) disabling the app ...
0
votes
2answers
68 views

Minimum or ideal amount of information gathered in a purchase form

On a web store I have a purchase form that only asks for email, credit card #, expiration date & CCV (security). This is the minimum requirement to make a transaction. However, my instinct is ...
1
vote
2answers
197 views

How to Improve the Layout of a Credits Table

I have this table which enables users to see different credit packs, and give the option to go ahead an purchase one. However I feel it is not as effective as it could be and I want to try to increase ...
0
votes
1answer
106 views

Customer gets to PayPal checkout page but not paying

I have an e-commerce store where I sell templates, I have been noticing that my customers/visitors usually gets to the PayPal checkout page but not paying. Well, they can't get to that page if they ...
7
votes
1answer
176 views

Shopping Cart - What information should you show while browsing?

Does anyone have any data whether or not showing the number of items and/or total price of the items in the cart increases the likelihood of users purchasing the cart? I have my assumptions, but I'd ...
-1
votes
2answers
291 views

In App Purchase in iOS [closed]

While developing games for mobile devices, should I consider implementing In-App Purchases like currency system (The users buy virtual "money" to get upgrades) or enabling users to buy specific items ...
7
votes
1answer
172 views

Any studies (or experience) regarding mobile device use and purchasing behavior?

I am presently trying to determine whether the creation of a mobile-friendly interface to an established retail site is worth prioritizing over other improvements; given that the present ...
6
votes
3answers
585 views

Complex Purchase Order Forms - do you have any advice or good references?

Let's say you need to design a purchase order form that is more complex than "usual" and has multiple elements affecting the final price: Choose between several tracks (e.g. Basic, Standard, ...