I'm about to release a polished version of a multiple-window gui-application I wrote years ago. I improved usability a lot (it was BAD!), with which i mean stuff like: fixing tiny errors in ...
I have been asked to run a 0.5 day training course into 'usability' for a client and I am trying to distil all my years of experience into something non-rambling and simple; something that captures ...
How can I convince my coworkers that there is a difference between usability and graphic design or QA testing?
This has started to drive me absolutely insane. They give the UI straight to the graphic designers right out of the gate, then hand it over to us developers to implement. The closest I can get to ...