what are the techniques that allow design to teach user to use an interface in a way that seems natural?
I was reading this article, that at the end states there are two conditions that make one design intuitive: Condition #1: Both the current knowledge point and the target knowledge point are ...
I am working in an organization where I am focusing on improving the usability of enterprise applications (HR applications and other applications people are forced to use in order to complete their ...
Folks who gather and share research using Morae and Tobii, how long did it take you to get comfortable using the software efficiently? I've been asked to estimate a timeline for becoming a team's ...
I'm a hobbyist software developer who dutifully looks at UX to better design software with the user in mind. I appreciate the nitpicking that UX does for three main reasons: The user's benefit ...
I am doing some research on the topic of learnability within usability. I am currently struggling to find out who was the first one to use it in this context? Any help would be really appreciated.
When a user first experiences an application, it takes some time to figure out the interface, controls and how to perform tasks. As the user continues to perform similar tasks, she learns how to ...
For example, when posting to a blog via email, the user can enter [tags x,y,z] to add tags via email. How "technical" does that feel to the average user? Reference: ...
What are the best web design examples, having creative "How it works" sections on their homepages, that help new users to grasp the basic idea of the site within a few seconds? I have also seen many ...
In a mouse driven desktop application, with a ribbon style interface and which has no menubar, what is the best way for users to learn about the shortcuts and accelerators which can help a user work ...
I am struggling with a project and am reminded of a lecture at university that plotted two applications with differing rates of 'learnability' and 'expert usability' against each other: a) Harder to ...