4
votes
1answer
116 views

Best way to display support, contact, and preferences in Mac App

I'm trying to decide what the best way to display the following options to a user is: Contact / Social Connection Links (ex. find "company name" on Twitter / Facebook) Support options (ex. in-app ...
4
votes
4answers
306 views

Navigation with or without sub-navigation?

Considering following site architecture, where each category has multiple products inside it: /Home /About /Products/Category 1 /Products/Category 2 /Products/Category 3 /Products/Category 4 ...
3
votes
4answers
373 views

Why choose dark navbars?

Been reading about Google's new dark navbar over at ReadWrite. It's funny that ReadWrite, as well as StackExchange, has chosen a dark navbar as well. Why this trend to choose dark navbars?
3
votes
4answers
245 views

Which of the following options best draws attention to the “buy tickets” action without detracting from the surrounding visual hierarchy?

I'm working on touching up (as much as I'm allowed) some of the design elements for a website. One client requirement is to draw more attention to the "buy tickets" link as this action is one that ...
1
vote
2answers
611 views

What is the recommended alignment layout for a horizontal menu bar on a web page?

I have a horizontal menu on the top of a web page (pretty common) and I was having a debate with a friend about the preferred and most logical layout of the menu items (centered or left) He was ...
4
votes
4answers
825 views

Should I use a radial menu design for a touchscreen game?

We are working on a game for android. We had a normal menu where each menu entry is below the other. As we find this boring, we looked to different approaches and came across the lock screen on ...
3
votes
1answer
865 views

Where should I put a sub-menu on the screen?

This might seem like an odd question, but where should I put a sub-menu on the screen, assuming the main menu is horizontal - similar to the Questions/Tags/Users/Badges menu on this site. The ...
2
votes
2answers
230 views

What is a clean, uncluttered way to have a “Main Menu” access button in a videogame?

I am trying to design a UI system for a computer game I am creating, but I don't know how to have the player access the main menu without clutter and unnecessary distraction. The ideas I have ...