Human Interface Guidelines (or short: HIG) refer to a written documentation that line out common elements for a user interface. These guidelines help develop a consistent interface and user experience across a team.

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374 views

Guidelines for designing usability for Japanese elderly

I'm currently working on a Japanese website (all in Japanese) aimed towards Japanese users age ranging from 50+. It's not a traffic heavy website and it's just mostly text and information with a ...
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2answers
279 views

What are the key elements for clarity and simplicity of a web application GUI?

We work on a web application. We have spend more than two month to simplify every process and workflow. Now, we would like to make the User Interface looking more simplier and clear, working only ...
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3answers
542 views

Left pane of a split view and popovers in iPad

Having a split view similar to Mail app, whose left pane hides when in portrait orientation, is it possible (and conforms iOS Human Interface Guidelines) to display a popover when tapping some of the ...
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2answers
823 views

Migrating a Tab Bar iPhone app to iPad

I have an iPhone app whose overall UI is designed like this: That is, a tab bar and different app perspectives within each tab item, and you can navigate to different views from within a tab. I ...
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1answer
950 views

Navigation bar and buttons considerations for iOS

I have some questions regarding navigation bars and their usage in iOS apps, both from the point of view of UX and Apple´s submission and human interface guidelines: 1) Since the iOS Human Interface ...
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1answer
3k views

Best way of editing rows and row details of a UITableView in iOS

I have a table view which may have several items (rows), which in turn have more information that I want to be displayed in another view by tapping the row (common scenario). The point is, I'd like to ...
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1answer
2k views

iOS and UITableViewCell: best practices when requesting user input as a form

Firstly, I'd like to make a general question regarding table view cells' customization: are there any restrictions about the controls they can cointain, and/or its number? I read in iOS HIG iOS Human ...
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2answers
971 views

Modal vs non-modal views in iPhone

I've been reading and looking at different iOS apps to design the UI for mine, and it feels like sometimes the difference between using a modal view or a non-modal view is not entirely clear... for ...
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1answer
2k views

iOS multi-step form and user input validation

I need to design a form that may consist of 3 or 4 steps, all of them requesting both mandatory and optional data. The overall form contains a lot of data inputs, so I thought it would be better to ...
4
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1answer
273 views

Guidelines for developing multi-monitor enabled applications

I recently started a side project for a tool to help writers, both fiction and non-fiction, delivering their works and maintaining consistency. My idea is to have different information available in ...
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4answers
628 views

Multiple Items Settings

Are there any known design guidelines for allowing users to apply the same settings to multiple items at the same time? Also how can I make it clear which items have the similar/same settings? As a ...
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3answers
263 views

Cross-platform HIG. What do you use for html5 apps?

When designing an Andriod or an iOS app, it is clear that you should follow their respective Human Interface Guidelines (HIGs). But what do you do when designing a Html5 app? What cross platform ...
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2answers
338 views

Should I be using zoom and pinch to resize user elements?

Is it a violation of the iOS Human Interface Guidelines (HIG)—or for that matter, of good UI design—to use pinch and zoom for the user to size elements on the screen, rather than the whole ...
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2answers
8k views

What is the significance of the three dots “…” on menus and buttons and how to use them right?

Adding three dots after the title of items in a dropdown menu seems to be a common practice (as you can see on the picture of a drop down menu in Google Chrome). They generaly mean that there is ...