Human Interface Guidelines (or short: HIG) refer to a written documentation that line out common elements for a user interface. These guidelines help develop a consistent interface and user experience across a team.

learn more… | top users | synonyms

0
votes
2answers
218 views

How detailed can/should I go with the Android OS in terms of design? [closed]

I am working on designing my very first Android app for tablets and I wanted to know what all should I know before even opening PS or other programs to design? The current app that I'm redesigning ...
2
votes
1answer
329 views

Responsive design for big resolutions

I would like to design a one-pager site which will be responsive and will be presented well in huge resolutions, such as 2560 width. One method of doing this is design the site with a maximum fixed ...
1
vote
2answers
156 views

For 2 related sets of info, should I divide layout into 2 separated fixed Panels or just use 1 Panel?

Let's say you are building a website and you want to display 2 related sets of information. The first set is often brief while the second set is the detail. Ex: table of content vs article, product ...
3
votes
3answers
212 views

Regards to Records in a Table: Long Scrolling versus 1 > 2 > 3

There are some questions that have been asked along this topic; however, I did not find this exact question. I am having a disagreement with the technical architect on my team in regards to how to ...
3
votes
2answers
338 views

Handedness in touch or tablet software UI design

I read a previous post on discussions about designing UI for left or right hand users, but I thought they left out an important discussion when it comes to touch and tablet devices. For example, I ...
1
vote
2answers
178 views

Plain tables customization in iOS

I'm designing a view that contains a plain table view with a single fixed row. I want this row to let the user choose an item from a list I navigate to, then navigate back, and then tap a button next ...
0
votes
2answers
119 views

Suggestions for how to consolidate multiple admin areas into one?

I have been given the task of consolidation multiple admin sections of an app into one. Each admin area is a large page which contains form elements. To achieve this I am considering the following ...
3
votes
1answer
167 views

Do the Apple Human Interface guidelines allow to use bevel buttons like this?

I am working on a GUI application. I'm doing the Mac OS X interface right now and I'm trying to make it adhere to Apple's interface guidelines. I currently have this: Relevent Mac interface ...
5
votes
3answers
429 views

Looking up for an item in a list and different table styles in iOS

I have a settings view with a grouped table. One of the cells of such table is intended to show a very long list of items from where I want the user to select one. Due to the length of the list, I ...
1
vote
1answer
194 views

Mouse-click modifier keys for selection in unordered collections

I'm looking for guidelines for mouse click selection behavior, especially for discontiguous objects. (That is, for a view of objects in arbitrary, unordered locations.) For ordered collections of ...
1
vote
3answers
170 views

Designing the view for a routing functionality in iPhone

I need help with the layout of the view where I show a map intended to provide users the possibility of selecting an start and an end of a route and display them the instructions to follow. The ...
2
votes
3answers
339 views

iOS navigation bar buttons design considerations

I have some questions regarding the buttons placed in a navigation bar that I don't know if actually meet the iOS Human Interface Guidelines: 1) I'll need a button at the right side of the nav bar ...
0
votes
2answers
376 views

Designing a table view cell in iOS for providing two possible ways to enter data

I have a table view in an iOS app that is a form for requesting user data. One of the fields (a cell in the table view) is intended for requesting a serial number the user could enter either by typing ...
8
votes
6answers
426 views

Guidelines for designing usability for Japanese elderly

I'm currently working on a Japanese website (all in Japanese) aimed towards Japanese users age ranging from 50+. It's not a traffic heavy website and it's just mostly text and information with a ...
3
votes
2answers
307 views

What are the key elements for clarity and simplicity of a web application GUI?

We work on a web application. We have spend more than two month to simplify every process and workflow. Now, we would like to make the User Interface looking more simplier and clear, working only ...
2
votes
3answers
589 views

Left pane of a split view and popovers in iPad

Having a split view similar to Mail app, whose left pane hides when in portrait orientation, is it possible (and conforms iOS Human Interface Guidelines) to display a popover when tapping some of the ...
2
votes
2answers
913 views

Migrating a Tab Bar iPhone app to iPad

I have an iPhone app whose overall UI is designed like this: That is, a tab bar and different app perspectives within each tab item, and you can navigate to different views from within a tab. I ...
1
vote
1answer
1k views

Navigation bar and buttons considerations for iOS

I have some questions regarding navigation bars and their usage in iOS apps, both from the point of view of UX and Apple´s submission and human interface guidelines: 1) Since the iOS Human Interface ...
3
votes
1answer
4k views

Best way of editing rows and row details of a UITableView in iOS

I have a table view which may have several items (rows), which in turn have more information that I want to be displayed in another view by tapping the row (common scenario). The point is, I'd like to ...
1
vote
1answer
2k views

iOS and UITableViewCell: best practices when requesting user input as a form

Firstly, I'd like to make a general question regarding table view cells' customization: are there any restrictions about the controls they can cointain, and/or its number? I read in iOS HIG iOS Human ...
0
votes
2answers
1k views

Modal vs non-modal views in iPhone

I've been reading and looking at different iOS apps to design the UI for mine, and it feels like sometimes the difference between using a modal view or a non-modal view is not entirely clear... for ...
2
votes
1answer
2k views

iOS multi-step form and user input validation

I need to design a form that may consist of 3 or 4 steps, all of them requesting both mandatory and optional data. The overall form contains a lot of data inputs, so I thought it would be better to ...
4
votes
1answer
314 views

Guidelines for developing multi-monitor enabled applications

I recently started a side project for a tool to help writers, both fiction and non-fiction, delivering their works and maintaining consistency. My idea is to have different information available in ...
5
votes
4answers
697 views

Multiple Items Settings

Are there any known design guidelines for allowing users to apply the same settings to multiple items at the same time? Also how can I make it clear which items have the similar/same settings? As a ...
13
votes
3answers
272 views

Cross-platform HIG. What do you use for html5 apps?

When designing an Andriod or an iOS app, it is clear that you should follow their respective Human Interface Guidelines (HIGs). But what do you do when designing a Html5 app? What cross platform ...
3
votes
2answers
367 views

Should I be using zoom and pinch to resize user elements?

Is it a violation of the iOS Human Interface Guidelines (HIG)—or for that matter, of good UI design—to use pinch and zoom for the user to size elements on the screen, rather than the whole ...
43
votes
2answers
10k views

What is the significance of the three dots “…” on menus and buttons and how to use them right?

Adding three dots after the title of items in a dropdown menu seems to be a common practice (as you can see on the picture of a drop down menu in Google Chrome). They generaly mean that there is ...