HUD is an acronym for Head-Up Display or Heads-Up Display. A HUD is any transparent display that presents data without requiring users to look away from their usual viewpoints.

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Head-up display in multi-document interface

I work on a complex enterprise web application that allows users to manage various entities of a traffic system. To fasten the workflow for advanced users, I consider using the head-up display (HUD ...
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Why are HUDs not used more in cars? [closed]

In military and civil aviation, I’ve been told, head-up displays (HUD) are rather common nowadays. The technology is not that expensive anymore. Is there a user experience reason for HUDs not being ...
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What are some best practices for UI design in virtual reality? [closed]

First person perspective games typically feature a four-corner HUD-based approach for displaying peripheral info to the player i.e. health bar, mana, radar, etc. This looks awful in VR. What the ...
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HUD UI design - what drives the line and transparency theme

I notice one thing common in HUD software, and that's the line-ish (thin line bordering, line pointing), semi-transparent UI they have. Even some icons are outlines of the actual thing. Haven't tried ...
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What would generic usability heuristics for wearables be like?

Broad question given the nature of wearable technology (largely dominated by heads-up displays such as Google Glass and smart watches such as the Pebble), but what would the user experience guidance ...