21
votes
1answer
435 views

What happens when gamification is poorly done?

Gamification originally sought to take advantage of the fact that intrinsic, embedded rewards are more effective motivators than external ones. It has also become exceedingly common, but the ...
2
votes
2answers
71 views

Research on more effective search systems based on Human–computer information retrieval?

Within the field of User Experience, a lot of interdisciplinary boundaries intersect and co-exist finding new knowledge from different views. One part where results have yet to come (?) is the field ...
0
votes
1answer
173 views

What scholarly UX publications do you know of? [closed]

There's a difference between anecdote/experience-derived UX ideas and UX ideas based on scientific studies. Anyone know where I can get more of the latter? I'm aware of "Ergonomics in Design: The ...
37
votes
5answers
3k views

What research is there suggesting modal dialogs are disruptive?

It seems "Everyone" knows they're highly disruptive for many situations but often times clients don't. Particularly in desktop applications this form of dialog is often misused, often disrupting a ...
4
votes
2answers
649 views

Use of 'she' in scientific literature

While reading through plenty of scientific papers for my thesis relating to Human Computer Interaction (HCI), I am under the impression almost everybody refers to users/subjects/persons/... as 'she'. ...