I'm building a game which will use quite a lot of flat UI elements and colors. This is my first ever time doing flatUI, and I want to make sure that I don't over do it. I read that flat UI uses bold ...
Here's what a typical modern iPad game looks like. There's lots of eye candy in this image, like golden gradient borders, buttons that look like gems, gradients, etc. Icons for weapons are drawn in a ...
I have read multiple articles on-line that say that the era of Skeuomorphic design on the web is over, and that a new era of so-called 'flat design' is now the new thing for developers, but do users ...