Tagged Questions

high level ideas that guide UX design.

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4
votes
1answer
114 views

Principle in Hand Gesture Design

I want to design Hand Gesture. By hand gesture, I mean the form or movement made from wrist to the end of your finger, e.g. 'thumb up', 'peace sign', 'waving hand', etc. I design it to be tested on a ...
1
vote
1answer
483 views

HTML button Hover effect standards, principles or best practices

Are there any standards, principles or best practices to change the color or effect of a button on hover. Something like : Make it lighter Make it darker Change background and foreground color Add ...
3
votes
5answers
179 views

Is it always the fault of the designers?

As a web developer I have often found myself explaining to clients and users that it is not their fault when something is broken. Aside from the obvious fatal code errors and suchlike, I have had to ...
4
votes
1answer
275 views

iOS - UIAlertView: When to use and when not to?

I've gone over Apple's Human Interface Guidelines and I think I've got a firm grasp when a UIAlertView should and shouldn't be used. Although I also wanted to get some feedback from other app ...
-2
votes
1answer
228 views

What are the main contributions of Apple Inc. in the advancement of user interfaces in the last 10 years? [closed]

I often hear people saying "apple has pushed forward the development of usable interfaces", "apple products are examples for great usability" and so on. My question is: is this a proven fact? And if ...
2
votes
2answers
200 views

What is the difference between UD and UCD?

Is Universal Design the same as User-Centered Design or are they different principles?
-1
votes
1answer
1k views

Usability Principles for Mobile App Design [closed]

Have there been any principles developed for Mobile App designs? Any 'dos' vs. 'dont'? Any templates anyone can send me in the direction of?
5
votes
1answer
157 views

Source for: “Users get a sense of accomplishment discovering features on their own”

Users get a sense of accomplishment discovering features on their own I have a vague memory of reading something very similar in a bullet point in an article from one of the public eye usability ...
8
votes
2answers
219 views

What design principles and/or guidelines we should use for vote-up/vote-down and counters?

Several times I have clicked the icons next to the counters totals (vote-up/vote-down) on YouTube while trying to vote up or like a video. What are the design guidelines and/or principles for placing ...
7
votes
5answers
443 views

Wizard UI / Sequence Map. Skipping a step

I have 4 step process. At the top I have a typical sequence map... step 1, step 2, etc.. The contents of step 3 depends on what happens in step 2. 90% of the time the 3rd step will be full of content ...
5
votes
1answer
1k views

iPhone - popup dialog for user input: when it's worth using it?

I tried to ask this in another thread but, apperently, my scenario was covering the real question. So I try again here, addressing this specific issue. I noticed that, normally, popup dialogs in iOS ...
13
votes
4answers
5k views

How to design identical UI for cross platform Mobile app?

One client wants to make a native apps for iPhone, Android, Blackberry and and Windows phone. But he wants to make the look of UI identical on all devices as much possible. 1) Is it technically ...
7
votes
4answers
1k views

How to design an IDE?

I am looking for professional advice including blogs and papers on how to design scalable Integrated Developement Environments (IDEs) and different approaches to it. By scalable I mean that the IDE ...
4
votes
2answers
285 views

Advice on layout/presentation of information to user in web page

I'm developing a website that helps connect nightlife promotion companies with consumers. Each night life company hosts events and various venues and on various nights. I want to give users/consumers ...
94
votes
9answers
10k views

Why might right aligned field labels be better?

For the longest time, I've used left-aligned labels in my forms, like this: I did this because I thought having the labels left aligned made it easier for readers to scan the list of labels. ...
9
votes
4answers
600 views

Resources for learning Gestalt principles

I've seen the Gestalt principles or laws referenced often when it comes to graphic design and even UI and UX. Is there some definitive guide, book or original research about this subject that I can ...
4
votes
4answers
463 views

How to decide between “consistent user interface” and “adequate user interface”?

I'm currently struggling with the design of the new user interface for a rather large application. The current version of the software consists of ~150 forms, and they are neither pretty nor ...
8
votes
4answers
357 views

Can you describe the attributes, properties, and/or elements that make a user interface pleasing to the eye? [closed]

I've read that beauty is subjective and I've read that it is objective (I tend to believe a mix of both depending on the context). However I've also read that scientists found that a person generally ...
14
votes
5answers
2k views

Designing a Fluent Ribbon for a CRUD Application

I'm working on designing a Fluent ("Ribbon") style UX for a CRUD application working over a database. There's lots of information about how to design a ribbon for document based applications. The ...
23
votes
6answers
2k views

Documents similar to Microsoft's guide on creating the best user experience

For several years, I've refered back to Microsoft's best user experience guide document but I'm starting to think that by just using one guide as my, uh, guide, I may be narrowing my horizons a ...
30
votes
34answers
12k views

Interesting user interfaces from sci-fi movies & tv? [closed]

This Ars Technica article discusses the design principles of the Star Trek LCARS touch-based user interface from The Next Generation as it was imagined in 1987 and how it relates to Apple's iPad. ...
5
votes
1answer
208 views

Guidelines for Semantic Content & Content Strategies?

Been looking for articles/posts/Books that include what others consider important about Content Strategy and the principles of Semantic Content (and accessible content) and how others are working ...
-1
votes
1answer
193 views

What are the important design principles that a good UI should comply with? [closed]

Is there any hierarchy in importance?