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I have a typical video-editing like timeline,

there's the usual Play and Pause buttons: right arrow, and two-bars.

-----------------|-----------
  >  ||

However, I want to have a "Play, but from beginnning" button.

This would avoid you having to annoyingly bring the slider to the beginning before hitting play, when, that's what you want

What should the symbol be?

A further complication:

Such editors often have a "Try..." concept. So, you click the "Try" button, and, it tends to say leave the editor and go to perhaps full screen - it goes to the "normal presentation" of the material (animation, video - whatever it is) and runs it (indeed, from the beginning).

Really there's three concepts:

Play .. play from "where the head is now". We're still in edit concept.

Play, but conveniently rewind to the beginning first. We're still in edit concept. Picture yourself being paused, say at 30%. You want to play but from the beginning.

Try .. Leave edit concept (so, things could happen like "widgets disappear from screen" "we go to full screen" or whatever), and play from beginning to end; at end, likely revert to edit concept.

I particularly want the solution for "2", but all three distinctly would be great.

Help me out gang!

Bonus. Note that now very ubiquitously, if there's a keyboard involved, "Space Bar" toggles Play and Pause. Is there a good keyboard ux for 'Play from beginning'?


Lame idea from non-designer...

enter image description here

Does that get anyone thinking?

It's not really right -- the one on the left suggests "cycle around in some sense, back to where we are, and then play on"

It's hard to express go back to the frickin' beginning and indeed then Play.


(Aside .. in my opinion, there is absolutely no need these days for the "go to start" << or "go to end" >> buttons - it's easier to just touch the slider to those positions.)

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7  
    
For me "Replay" is a different concept than "Move scrubber to start, and Play". It's tricky! – Joe Blow Feb 1 at 20:33
    
Logic uses the return key to "return" to the start of the song. From memory, Sonar uses the "w" key. I used to say "wewind" to remind me... Return makes more sense, to me. – Geoff Bennett Feb 2 at 5:02
    
Good thinking on Return ... but that more says "go to start" to me, rather than "go to start, and, play"... great info thx – Joe Blow Feb 2 at 12:15
1  
Whatever the chosen solution, it needs verification by user testing. My best guess is that a dedicated visual control isn’t necessary and all suggested icons will be either opaque or misleading/ambiguous to some actual users, even if they’re accustomed to AV editing software GUIs. (I remember Cool Edit, for instance, where the usual triangle played just the current selection and there was a circled one for playing the whole track.) I think you’re better off if you make playing a state instead of play/pause an action, or you provide a power-user feature through long tap / double click / … – Crissov Feb 3 at 22:49

20 Answers 20

up vote 4 down vote accepted
+50

I agree with many around here that it is possibly best to stick with the icons that are so common for media players.

However I understand the problem you try to solve. Mixing both icons could be a nice solution. But as always; testing is knowing!

My attempt for a possible mix:
enter image description here

And to emphasize that it starts from the beginning...

Add a line:
enter image description here

Or use different alignment:
enter image description here

Indeed you only need this:

enter image description here

share|improve this answer
    
WOW - WHAT A GREAT IDEA! – Joe Blow Feb 8 at 14:44
1  
I note also that, simply repeating the Play icon, but having it at the left edge, may be the very best solution! So, there's the usual group of three "in the middle", BUT the dual-function button under discussion here is simply at the left edge of the scrubber. Oh wow. Facepalm --- so obvious once you say it. – Joe Blow Feb 8 at 14:46
    
@JoeBlow A second play button can be confusing, I would make the one on the left at least a bit different just to highlight they are not exactly the same. Or if resume playing is used rarely you can remove the middle button entirely. – jazZRo Feb 9 at 21:32
    
Right - there should be a small arrow or something, from the left-play button. – Joe Blow Feb 9 at 21:53
    
Hey all regarding the BOUNTY it should be possible to reward EVERYONE with a bounty!!! Thinking about it, I feel this answer is actually the most innovative at hand. Does anyone have any feelings on which answer should get the bounty. Amazing input and commentary on this page!!!! – Joe Blow Feb 9 at 21:55

v1

I would suggest that the play button stays the same as it always has - a triangle to begin then a pause once playback begins. But, once playback has started, a new button appears like this:

enter image description here

The circle encapsulating the easily recognisable play triangle is pointing in an intuitive direction: anti-clockwise, implying that we are going back in time. The button as a whole still means play but we use the arrow to infer a different meaning.

enter image description here


v2

As suggested by JoeBlow in the comments below, here is a second version using a semi-circle shape to "jump" back to the start:

enter image description here

I like the idea here, but as has been remarked it might look a little odd centering the icon vertically. But given the correct context, I think its pretty clear what it is representing as per the following example:

enter image description here


v3

Here is one more example that draws from a previous effort...

enter image description here

...but wasn't well received:

enter image description here

The evolution of the previous version to this one looks a lot like one of Crissov's examples in his answer, which again adds weight to the representation of this design.

enter image description here


v4

Here's one last example that places the controls on the timeline. Its a bit of fun more than anything else, but the icons flow with the timeline, interrupt the timeline or redirect it. It is quite a departure from normal conventions, but an enjoyable thought experiment nonetheless.

enter image description here

Example Usage

KRyan in the comments asked for a usage scenario so here is an example mocked up with YouTube.

This is how the video interface looks before a video starts playing:

enter image description here

Once the video starts playing the Play button we see above changes to a pause button. I'm proposing that an additional button (once playback starts) could slide in, allowing you to jump back to the beginning. Like this:

enter image description here

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6  
That semi-circle arrow button is outstanding! – Dmitry Narkevich Feb 1 at 18:15
8  
While from a pure logical standpoint the half-circle play button makes more sense than the full-circle youtube version or full-circle play button at the top of this answer, I believe the full-circle is more intuitive as it is tried and true and used in many applications to mean restart. Not saying the half circle couldn't work but this may be a situation where not reinventing the wheel (or circle) is better. – DasBeasto Feb 1 at 18:28
    
Comments are not for extended discussion; this conversation has been moved to chat. – Benny Skogberg Feb 3 at 21:14
2  
V1 is pretty good. V2 is OK. V3 is confusing! It looks like some combination of "Eject" (due to the triangle-and-bar icon) and "Play and loop continuously" (due to the oval being connected to the arrow tip and tail). – 200_success Feb 4 at 7:14
    
I've seen v3 or something a lot like that on tape-decks. – Mast Feb 4 at 10:37

IEC 60417 is a standard for symbols to put on electrical devices (TVs, VCRs, washing machines, MRIs etc.) and ISO 7000 collects these. Each costs around 100 bucks, but there is a free preview PDF. It’s the closest I could find that would standardize the common playback controls like play ▶️, pause ⏸, play/pause ⏯, stop ⏹, fast forward ⏩, rewind ⏪, skip/next ⏭, prev ⏮, record ⏺. It covers all of these and more.

The standard even offers two variants for many of the media control icons. Alas, the symbols in actual use are rather a mix of both, e.g. the equivalent of playback in the standard #5107A/B: Normal run; Normal speed is either an arrow with a hollow equilateral triangle as head ⇾ or a filled isosceles triangle ►, whereas commonly a filled equilateral triangle ▶ is used (all pointing right).

⇾ or ►

Likewise, the symbol ↪️ #5125 Recapitulate has two variants A/B:

and ↪︎

They both follow the example of #5862 Previous; Play previous part, which looks quite distinct from ⏭ #5861 Next; Play next part:

↪| vs. ⏭

Those come both in a single variant, but are based upon the different Normal run variants. Standards – go figure.

I obviously don’t recommend to follow standards blindly, especially when they obviously have been adapted with a bit of freedom by the industry. (Other parts of the standards are followed slavishly in respective areas, though.) Also, as I’ve shown, the standard symbols don’t seem to be consistent all the time.

My actual suggestion would be to use an #5459 Eject symbol ⏏ turned a quarter-circle clock-wise, filled or hollow as fits the visual scheme. Reasoning: The vertical bar on the left then indicates an earlier cue mark, which is the start of the current track by default. There’s a similar IEC symbol #5471 Frame by frame, general with two thin lines. Note that the more familiar variant of ⏸ #5111B Pause; Interruption is just as hollow as the triangles (or the Stop square).

⏏ ⤵︎ turned eject: replay, play again, play from start, recapitulate⏸▶️⏸

PS: The ISO/IEC 9995-7 standard symbol for the Home key is ⇱.

Related standards

I didn’t actually review any of these in detail, but provide them for reference:

  • ISO/IEC 18035 Icon symbols and functions for controlling multimedia software applications This one seems very appropriate, in section 6 it specifies:
    1. Dynamic media controls (Play, Stop, Pause, Replay, Play backward, Scan forward, Scan backward, Fast forward, Rewind, Step forward, Step backward, Record)
    2. Attributes of dynamic media controls (Loop, Set volume, Mute, Speaker on)
    3. Navigation controls (Go to … beginning, previous state / visited presentation segment / media object, next presentation segment within the application / media object within the composite media object, end / exit)
    4. Additional controls (Main menu, Eject, Help, Snapshot, Save)
  • ISO 14915-2 Software ergonomics for multimedia user interfaces — Part 2: Multimedia navigation and control This standard is more about the concepts than the symbols.

More general ones:

  • ISO/IEC 11581-1, -6 User system interfaces and symbols — Icon symbols and functions — Part 1: Icons — General Not about multimedia control, this standard deals with common icons for office and generic applications, e.g. Open, Save, Print, Bold.
  • ISO 14915-1 Software ergonomics for multimedia user interfaces — Part 1: Design principles and framework
  • ISO 9241-12, -13, -16 Ergonomic requirements for office work with visual display terminals (VDTs)
    • Part 12: Presentation of information
    • Part 13: User guidance
    • Part 16: Direct manipulation dialogues

Examples from actual products

Apple Logic Pro X Microsoft Powerpoint for Mac (presenter view) Adobe Premiere Pro

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1  
This is absolutely incredible info. – Joe Blow Feb 2 at 0:05
    
Do we know what Recapitulate means? If I try to translate the symbol, for me it means: "Run from the end to the beginning and then keep running and finally stop where we are now" Is that right???? – Joe Blow Feb 2 at 0:06
1  
@JoeBlow As it turns out, there’s a shop for individual symbols which has previews and further info: “To identify the control or the indicator which permits rapid access within a recorded programme to repeat the section which has just been played.” – Crissov Feb 2 at 8:07
2  
Westheimer’s Discovery: “A couple of months in the laboratory can frequently save a couple of hours in the library” and I’d like to add “… or a few minutes around the water cooler.” – Crissov Feb 2 at 11:35
    
Ah - recapitulation - interesting. So, not really "go to start; play"... (unless, you just did that! :) ) – Joe Blow Feb 2 at 12:04

you can use a restart / reset button, here's an example from YouTube, the leftmost button enter image description here

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Hmmm! Thanks - crap, I don't know if I like that symbol. For me it means "loop" or something .... tricky one ... – Joe Blow Feb 1 at 14:00
    
What is a "restart / reset button" ? – Joe Blow Feb 1 at 14:01
    
@JoeBlow the leftmost button in the picture – ThaSaleni Feb 1 at 14:04
    
I've got you now -- you know, I don't know if that symbol is a success! For me it means something like "loop". For example, say we are at 30% and paused. For me that button means "play from 30% in a loop and go around until you get to 30% again and stop". It does not mean, for my mind, "go back to the start, then, play to the end". It's not a good symbol, to my thinking! – Joe Blow Feb 1 at 15:13
8  
@JowBlow That's a fair assessment, but my hunch is that the majority of people would not come that conclusion. The idea of that button meaning "loop from the beginning back to the current time repeatedly" sounds like something a more technical person would think of. That doesn't mean it's wrong, just a hunch. – Nathan K Feb 1 at 21:44

Traditionally, the 'previous button' is used. 1 click returns to the beginning of the clip, and a double click goes to the beginning of the previous clip. Holding could also jog back.

Previous Button

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Hi Sameul - for me that icon means "move to beginning". What I want is, say we are paused at 40%, I want a DOUBLE action .. "move to beginning" AND "and then Play". BTW that's a great "iconic" example of "move to the beginning" .. did you find that somewheres or make it? – Joe Blow Feb 2 at 21:45
    
@JoeBlow It looks like the one from Spotify. I was just about to post it as an alternate solution. – PixelSnader Feb 2 at 22:15
1  
@JoeBlow As a user, I would be surprised if this button stopped playing the video. The onyl case I would expect it to not do so is if I had explicitly paused the media (which I consider to be a special case where I have explicit set the state and the player is honoring that). Why would I want the media to stop just because I threw it back to the beginning? – jpmc26 Feb 2 at 22:31
    
Indeed! I want a new button that means, and you're probably currently paused, "go to start; and then Play" – Joe Blow Feb 2 at 22:33
4  
@JoeBlow Sounds very non-standard. How much value does that button provide over simply letting them unpause it after moving back to the beginning? Because it's going to cost screen space and the user is going to have to think more about all the options they have. – jpmc26 Feb 2 at 22:35

How about this.. It shows 00:00 , meaning the beginning of the clip. This probably IMO is easiest to understand for a general user.. without using loop symbols etc.

enter image description here

Edited based on comment from Crissov.

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Triangle pointing left conventionally means play at single speed in reverse direction in media control buttons. – Crissov Feb 1 at 19:46
    
Edited. Thanks to Crissov. – PK2016 Feb 1 at 19:50
1  
CLEVER. could there just be a "zero" in there maybe. VERY CLEVER IDEA – Joe Blow Feb 1 at 20:34
    
Sure. I thought about zero only.. as display. But 00:00 made more sense and users might relate more to that I felt. – PK2016 Feb 1 at 21:02
1  
An icon with that sort of detail would only work well at large sizes. It would not translate well to a smaller icon. – Nathan K Feb 1 at 21:45

Play .. play from "where the head is now". We're still in edit concept.

You need to use the icon that has to toggle between pause and play, something like this

However, I want to have a "Play, but from beginnning" button.

Try this icon for simply restarting from the beginning. enter image description here

Try .. Leave edit concept (so, things could happen like "widgets disappear from screen" "we go to full screen" or whatever), and play from beginning to end; at end, likely revert to edit concept.

If something has been edited, just show a checkbox Check this to save on Play. If user doesn't select it, then changes will be lost.

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Good point to combine play-pause. With the circle-arrow ---- that's two votes! Maybe I'm wrong! I don't like it for some reason guys!! :O – Joe Blow Feb 1 at 15:08
    
@JoeBlow Sorry, but your comment is bit confusing. Did you liked the icon or not? and why? – gurvinder372 Feb 1 at 17:19
    
hi man ... I'm not a fan of the "circle-arrow" to mean "go to beginning, and play". Note my long comments on this, in the other answers... (Your answer is excellent, I'm just not a fan of that icon) – Joe Blow Feb 1 at 17:21
    
@JoeBlow I have updated the image, please check it out. I disagree though that circle-arrow is bad, since I think it does the job on Youtube pretty convincingly. Though this new android one is better. – gurvinder372 Feb 1 at 17:42
    
You know, I don't like the youtube one!! to me it means "loop", or something. (Indeed it took me ages to figure out what it meant when it appeared on youtube back when: to be clear, when i asked this question I had clean forgotten about it.) – Joe Blow Feb 1 at 18:13

So many good ideas here... I think the most intuitive ones incorporate the concept of the scrubber/timeline combined with the play button. Here's my take:

play button and scrubber

EDIT: A refined version...

enter image description here

This is a fascinating exercise. Great question.

share|improve this answer
    
ah hah! that is the only really "diagrammatically correct" icon!!! – Joe Blow Feb 3 at 21:47
    
For the "other" Ply ("play from where I am now), you could actually have a dynamic icon which moves the head marker to where you are now. Sweet. – Joe Blow Feb 4 at 12:56
    
I feel this is the only icon concept mentioned that literally includes the notion "head position, start" – Joe Blow Feb 4 at 12:57
    
I feel this is the hugely ingenious "icon concept"; and PK2016 is ingenious for raising the "inside-icon-qualifiers" concept (à la Apple); and the answer by jazZRo is just brilliant (it has that "so obvious once you think of it" quality!) – Joe Blow Feb 10 at 14:40

As this is a take on the skip back control which is a standard media playing control. You could incorporate a progressive disclosure icon into that skip backwards icon. When held the additional options would appear.

Example:

  • When single clicked the main action would initiate i.e. normal skip to start and would stay paused if currently paused.
  • When tap/clicked and held down, a menu of additional options would appear which would include your skip back and play option. You then hover across and release on your option of choice or tap if touch screen.

Rest state:

enter image description here

When held down:

enter image description here


Inspiration

This little arrow in the corner can be seen in programs like Photoshop/Illustrator. I've also seen it in Apple Xcode on the Run app button, when held Test, Profile and Analyse also appear as options. As Run is the predominant action in Xcode this has the main prominence, the other 3 actions are less common but still accessible when clicked and held.

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this is a GREAT suggestion - I never thought about incorporating the "context menu corner arrow" in this issue .... – Joe Blow Feb 3 at 12:35

After reading some of the comments and answers and realising you want this button to skip to the start and start playing even if paused I realised maybe youre trying to invent a control that isnt necessarily needed by the majority of users (an assumption) and also would add more elements to the UI and potentially cause confusion and clutter.

From my experience when you are currently PAUSED and you use a skip control, the media will not automatically begin playing after skipping.

So an alternative idea is to offer an option in a settings area on your UI to turn auto play on/off. Therefore users that might benefit from the autoplay after skipping function can turn this on, and users that want a conventional skip and DON'T autoplay can have it turned off. And everyone gets to use a standard media playing UI without a brand new control that could cause confusion to some users if its unrecognisable.

Example (in settings):

enter image description here

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I definitely like this idea, and would normally do it, but, I'm saying that specifically in this editing suite, it's a fact that users commonly need both "Play" and "put head at start and also play with this one combined button" (and indeed a conventional "just return to start" button) .... – Joe Blow Feb 4 at 12:55

In products that play multiple items (videos, songs, etc.), you often have skip buttons, with icons like these:

|< >|

In theory, these are used to navigate between items.

In practice, skip backwards more often means "go to the beginning of the current item, and if we're already there, go to the beginning of the previous item instead." You could eliminate the "if we're already there" part and just use it for "go to the beginning."

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By all means, |< or sometimes << means go back to the extreme left of the scrubber. (Of course, sometimes << and >> mean, "skim" aka "fast forward".) In fact, I would usually have a button that says just that, "Go back to the extreme left and just sit there.". But what I am looking for is "Go back to the extreme left, and then go ahead an Play - to save me clicking two separate buttons!* – Joe Blow Feb 1 at 20:50
    
@JoeBlow: I've seen some products immediately start playing after you skip back. I've seen others remain paused. I don't think this is well-established one way or the other, so you might be able to get away with this. – Kevin Feb 1 at 20:51
    
OK, TBC I will have a "skip to left end and do nothing" button (also "skip to right end and do nothing"), and of course Play, AND I want to have "skip to left end, and, also Play" – Joe Blow Feb 1 at 21:00
2  
@JoeBlow: You may want to ask yourself whether the increased convenience is worth the increased complexity. Those buttons are very similar in functionality, and you may have a cognitive load problem if you provide a lot of similar but not quite identical buttons throughout your interface. But if this is the only instance, it may be fine. – Kevin Feb 1 at 21:53
    
Hi Kevin ..I absolutely agree with you. Normally I trade "slightly more clicks" for "far greater simplicity". Indeed, I'm a great believe in the "new" approach of "more and simpler buttons". I can't stand paging through menus and stuff. Anyway, in this particular case only, yes, for professional use of a scrubber in a visual editor, where, you particularly need to do the double-function I describe, very often. – Joe Blow Feb 1 at 22:03

To answer the keyboard UX question, HOME is often used to go to the beginning of a media clip. Show then it would be HOME SPACE to skip to the beginning and play.

share|improve this answer
    
now that's bloody clever. however is there anything that is more one-time, maybe command-space?? – Joe Blow Feb 1 at 21:50
    
Perhaps a function key? In windows, I might expect F5 or something. Not sure on OS X. – TScott Feb 1 at 22:55
    
i would suggest alt + space on OS X – Thomas Adcock Feb 3 at 15:54

I think that my idea may give you a little different view of this button.

Basically, my idea is very similar to the v1 of Chris Spittles's version, but the button should contain the progress bar (e.g. when you are around 50% of the progress, the button should look like in v2, but when you reach 90-95% of progress, it should look like in V1.

Of course, when you play the video, the progress bar "around" the rewind-and-play button should also be changing to mimic the current state of the progress bar. When the user notices the button for the first time, he/she may be a little confused but when he/she sees the button later, with a part of the circle around the play button, it should be very clear what is the function of the button. Plus, we get a nice "repeat" button at the end of the video :)

The "visual" part (all credits belong to Chris Spittles):

50% of the playback:

50% of playback

95% of the playback:

95% of playback

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1  
Maybe it's just me but I don't think I'd ever pick up on the subtleties of the arrow length without further explanation, and if further explanation is required anyways then it doesn't really matter what symbol you use. – Jason C Feb 3 at 15:13

I would suggest the above or something similar to:

|->

"Start at the beginning and play." Or:

enter image description here

Edit: I realize this could be interpreted in ways that you might not want.

Update: I did an image search on "play from beginning icon" and saw some of the samples from this page, but also an example using a bar like this:

enter image description here

Here the Play button could toggle between play and pause, while the first button will always play from the beginning.

These examples are from a set of icons called Diagona Icons Copyright (C) 2007 Yusuke Kamiyamane but I did modify the "play from beginning" button to suit this example.

share|improve this answer
    
The turned Eject symbol definitely has been used for this function, but in Adobe Premiere Pro it actually means Step Forward. – Crissov Feb 3 at 23:01
    
Right - it's annoying that it suffers ambiguous usage. – Joe Blow Feb 5 at 22:05
    
It's a good thing no one piece of software is the definitive authority on icons and their meaning. – Rick Henderson Feb 9 at 17:49

Joining the brainstorm... I feel this should be more of a comment to some of the previous ideas. Borrowing from music notation and the general idea of the beginning of a score:

G-key with trianlge

Or, more correct maybe but less recognizable (Da capo):

capo sign with triangle

[ edit [

Or even with the 'real' note bar?

capo sign with triangle and 5 lines

In my opinion, the second one works strongest and connects best to previous ideas.

share|improve this answer
    
Wow. What a clever idea. Perhaps, should it be more like "start of the staff" (kind of like an E with five lines?) – Joe Blow Feb 4 at 12:54
    
It's almost as if musical notations were made for this! – hoosierEE Feb 4 at 20:04
1  
I think the last item here is the most innovative on the page! – Joe Blow Feb 5 at 22:06

[

Opening bracket [ for the beginning, ► for playing.

Also, there's a Home button on most keyboards that does what you'd expect.

share|improve this answer
1  
Many video editors work on a mac, and most macs these days have the smaller keyboard that doesn't have a home button. This of course may not be an important consideration for the software (Windows only environment, user demographics suggest that they have full-size keyboards etc.) – Nathanael Feb 4 at 11:25
1  
google says shortcut for Home key is Fn+← – user1306322 Feb 4 at 11:30

The icon should visually represent the action(s) performed when clicked.

In this case, the action is:

  1. Go Back (to the beginning)
  2. Play (or continue playing)

The icon below is the most clear representaion of these two actions in sequence.

 

Go Back and Play

This shows 'go back' leading directly into 'play', and nothing following play. Other icons that do not show the connection and sequence could be interpreted as representing a different action - e.g. 'play then repeat'.

You should test this with your users. You might discover that they find the extra play buttons confusing, and prefer to click play, and then click the go-back-to-start button - because that is what they are used to when they operate a TV remote.

share|improve this answer
    
unfortunately, for me this icon literally means "go from where we are, to the end, then go to the beginning, then go to where we are now." – Joe Blow Feb 5 at 22:06
    
The design is evident to you but could have different interpretation. I think the main key here is you can try and make your design as intuitive as you can, but people are still going to need training. – Rick Henderson Feb 16 at 2:03

I propose having three symbols. If other action-symbols are appearing in buttons, then place all three of these symbols into a single button a button (a circle or (square) rectangle).

This may be cramming things a bit, which could be counter-acted by using smaller symbols. However, those downsides would be countered by the benefit of clarity of meaning. Using these symbols is sort of like ideogram's answer but designed for people who can read and write paragraphs, not music notation.

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How about having a "bookmarks" panel, with a means of setting a particular bookmark as a default, and then having a "play bookmark" button on the scrubber control? If there is a default bookmark at the start of the piece and no other bookmark is set, "play bookmark" would replay from start. If, however, any other bookmark is set as the default, "play bookmark" would play from there.

share|improve this answer
    
I like it ! very nice.. – Joe Blow Feb 4 at 19:30

Why don't you simply go to the basics? What you want exists since tape recorders and was used by most video players since the 70s (and even audio devices like walkman later): stop and pause/still buttons. Stop button sends you to beginning, pause/still button keeps you in place. No need to create icons, new affordances, anything, this is an at least 40 years old technology

enter image description here enter image description here enter image description here

This way, you only need a regular play button, and if anything, just highlight the "pause" button to denote position. Good proven old school design.

share|improve this answer
    
You know, I believe "Stop" does not snd you to the start on the VHS. Great images! – Joe Blow Feb 5 at 22:53
    
you're correct, some of them did, some not, this is more a DVD thing due to the nature of digital "rewind". still the answer applies the same – Devin Feb 5 at 22:57
    
40 years old technology that users 25 years old or younger won't immediately understand. – Rick Henderson Feb 16 at 2:01
    
So you're implying that tested and proven UX should be ditched for untested icons only because time passes by? If so, I gotta admit it's an extremely interesting and creative approach for sure. Btw, trigonometry works, but... You know, most 25 years and younger won't immediately understand it, maybe we should ditch that too, as we're at it ;) – Devin Feb 19 at 2:58

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