What are best practices in using multimodal interface approaches, e.g. combination of haptic interfaces, voice commands, gestures?
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Gestures will get more and more important as the touchscreen technology gets popular. Imagine a popup that closes when user draws a line across it instead of clicking the ok button or the tiniest cross ever in the corner of the window. The time is coming for the point&drag interfaces to emerge ;) I'm not advocating nor promoting them. Consider it a fact. I still think linux bash console is the unreachable peak in usability :P Add voice commands to that and we're home. I'd offer folowing best practices:
And last one rather subjective
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It is getting old (2004), but here's a research article that tries to answer this question : Guidelines for multimodal user interface design.
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Multimodal interfaces seem to amplify the deviations from unimodal interface standards.
As Sruly notes the lack of research to point to, maybe we can come up with a list of common-sense items and do some brainstorming / pruning? Feel free to edit (made it a community wiki). Note your name after edits or additions, maybe? Working list
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There is very little consumer data on these types of interfaces as they are not very common. As more come out I am sure we will have lots more info. There will probably be good feedback when the Xbox Kinect launches later this year. |
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I prefer haptic interfaces with gestures. Its more natural and efficient. It is very tedious and painful to precisely move/close/interact with modals. BumpTop comes to mind when thinking about UI in this manor. |
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