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I am at a phase of a project where I need to establish a proper testing method where I can measure how well the touch performance on different smart devices (tablets and smartphones). My primary test is performed in hand and conclusion given from my own experience, which I would like to back-up with a more measurable test.

To get some more practical stuff on the table I am basically working with SVG and touchevents, where the user can initiate a drag behaviour on SVG elements. The fact is that the dragging does not perform equally on all smart devices, which leads to this test.

I am interested in methods for performing these tests, Acid3 covers the compliance which I have in place.

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closed as not constructive by Benny Skogberg, dhmstark, Matt Obee, JohnGB, Charles Wesley Mar 4 '13 at 16:20

As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references, or expertise, but this question will likely solicit debate, arguments, polling, or extended discussion. If you feel that this question can be improved and possibly reopened, visit the help center for guidance.If this question can be reworded to fit the rules in the help center, please edit the question.

Hi Java, just to give you some positive feedback regarding why your question was closed: this isn't a good question for UX.SE because the test you are looking to run is not related to user experience directly. While the user experience may be negatively affected by touch performance, the testing you are looking to run is related to the implementation technology. This is outside the scope of this site, but you might want to try StackOverflow. – Charles Wesley Mar 4 '13 at 16:23
@CharlesWesley, thank you for the kind reply, i will try on the other side of the fence :-) – JavaCake Mar 5 '13 at 8:51