This is how it works now: At this time it is a web app and then:
- users choose an ID and a password,
- then create a new game,
- the server returns the code of the new game created,
- the other players join the game corresponding to that code.
I don't know the logic I should use in a smartphone:
it seems rude to ask the user an ID and a password, and it seems stupid to me to have such a complex way to manage the hosting/joining mechanism: it would be much simpler if the user could just search the friends to invite in his phone-contact-list.
However, what is the most convenient way to implement a multiplayer game in a smartphone, particularly concerning the logging-in, the search of friends, the hosting and the joining?
I mean, what do average users usually expect in a multiplayer app?