What other well known processes or approaches for creating an user experience (such as an app or website) exist except the user centered design approach and what are their strengths and weaknesses?
|
|
If you looking for different processes rather than methods, there are
Four of them did I examine for innovation capabilites in a past thread (UCD and innovation):
|
|||||||||||
|
|
Though I'm not sure this question fits in the rules of the FAQ... Dan Saffer's "Designing for Interaction" lists 4 techniques:
Each technique has its pros and cons. A quick search should give you descriptions of each term. |
|||
|
|
|
I'e always liked this overview of design decision styles by Jared Spool: http://www.uie.com/articles/five_design_decision_styles/ He lists: 1. unintended design 2. self design 3. genius design 4. activity-focussed design 5. user-focussed design The last one is described as "This design style is the high-end approach and is necessary if the team is looking to create an excellent experience overall. To do that, the team will use user-focused techniques, such as field research and robust persona creation, ensuring the team understands the contextual nature of the users' experience." That, to me, is user-centered design. |
|||
|
|
