my current task is to create an user interface for a mobile strategy game. stuff can be transported from point a to point b. the user can select an amount of stuff between 1 and 1.000.000. it is importan that he can choose any amount he likes. how would you solve this without using a textfield and keyboard entry? i have some ideas in mind but am eager to listen to other ideas.
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I like the idea behind iPhone Music player slider which is used for positioning inside a track. It's a regular slider which has one interesting nuance: the far your finger from the slider bar (vertically) the more precisely control will let you to position. I.e., if you move it as usual it will allow you to position (depending on the length of the track) between 10s chunks, and if you will move your finger away it will let you to position by 5s or even 1s steps. You may use such control and increment value (for example) by 10,000 and as soon as user will move his finger away from the slider make the value incremented (decremented) by smaller and smaller amount. |
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