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I'm writing an application that requires a screen resolution of (height >= 1080), but my main question is, what screen resolutions should I expect on desktop computers so I know how to work with dynamic layout on another project.

Basically, what resolution (on desktops) should the cutoff be?

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Possible duplicate of ux.stackexchange.com/q/6929/7627 ? Lots of sites share these data sets about their own users but the important thing is you know the resolutions of your users. If you're making audio/video processing software your average screensize is probably going to be much than "typical" for instance – Ben Brocka Jun 17 '12 at 13:51
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Does the application a desktop app, or is it a web application? I ask because web apps need to take into account browser viewport size, which is usually different to the screen resolution. – dhmholley Jun 18 '12 at 9:28
Resolution is the wrong measure unless your application is guaranteed to run in full-screen mode. – Monica Cellio Jun 18 '12 at 17:13
Ask your users. – DA01 Jun 18 '12 at 18:39
@dhmholley it is a desktop app – Cole Johnson Jun 18 '12 at 22:35
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1 Answer

up vote 3 down vote accepted

Cole, if you are building a web application, make the investment in a responsive layout. Having a responsive CSS site will help your site adapt as you more clearly understand what users are visiting your site.

With that said, I like to support resolutions up to 2560 x 1600. For websites I usually frame it in, with a big nice border around the two sides (margins), but still have to be aware that some are running resolutions that high.

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