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In my work I was asked to define the scaling behavior of the system interface (or website), and I was wondering whether there are any guidelines or best practices about how to characterize and design the scaling behaviors of different elements on the screen?

for example i`m planning a system with left navigation panel, menu header and main dashboard panel with tabels,forms and graphs. for this system i would like to define the best behavior of each panel. by that i mean, if the user resize the system window, how will the different element will change according to the screen size. should the width porportion of the navigation panel need to remain the same (fixed)? and so on for the other panels

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Hi Shai, welcome to UX! Could you try being more specific? What kind of website are you trying to scale? Why? –  Rahul Jan 25 '12 at 11:17
    
Thanks! i looking for general gudieline. for example i`m planning a system with left navigation panel, menu header and main dashboard panel with tabels,forms and graphs. for this system i would like to define the best behavior of each panel. by that i mean, if the user resize the system window, how will the different element will change according to the screen size. should the width porportion of the navigation panel need to remain the same? and so on for the other panels –  shai Jan 25 '12 at 12:02
    
Shai - please edit this information into your question. There's a link just under the tags or use this one –  ChrisF Jan 25 '12 at 14:06
    
Shai, I don’t believe you will ever be able to get general guidelines that will be universal to all projects. These are the types of parameters that need to be set on a project-by-project basis depending on the requirements. Also, this is more of a front-end development question rather than related to UX. –  DigiKev Jan 25 '12 at 14:12

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I'm not sure this is what you are looking for, but it might point you in the right direction. http://uxmag.com/articles/framework-for-designing-for-multiple-devices. It suggests how to create a framework for designing for different screen sizes.

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